Power rebalansing in 15241

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bjg
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Power rebalansing in 15241

Post by bjg »

It seems like the power balance was changed (a lot) in the latest stable (15241). Before I needed to make some hard choices on ship designs because of the lack of power (which was good). Now I can mount everything latest and greatest even using earlier generations generators. Look at the game_1001.
Was it intentional? You didn't mention power rebalansing in the release notes.
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sven
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Re: Power rebalansing in 15241

Post by sven »

bjg wrote:It seems like the power balance was changed (a lot) in the latest stable (15241). Before I needed to to make some hard choices on ship designs because of the lack of power (which was good). Now I can mount everything latest and greatest even using earlier generations generators. Look at the game_1001.
Was it intentional? You didn't mention power rebalansing in the release notes.


Thanks for pointing this out. It's basically a bug. I updated some of the internals around power use calculation while working on the new autodesign systems (simplifying many of the underlying formulas), and as a side effect, all the reactors got stronger. The next patch should change back towards more-balanced-ish power use numbers.

edited by sven: After looking more closely at this game, I see I've under-estimated just how OP reactors are in r15241. Something went really wrong there, and I'm not sure what. I think the current 'stable' build should more or less fix the issue (r15305). Thanks again for all your testing.
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