This is not really a tactical AI improvement but a quality of life improvement for players, now that PD is being frequently reserved and the game UI not being prepped to deal with this kind of hazard for our small crafts. Especially Assault Shuttles are too valuable to be lost like thisharpy eagle wrote:I'm not sure. One difference from the interception warning and what you're asking (if I understand correctly), is that the interception warning for movement is shown when there are crafts in-flight that are specifically tracking a ship.zolobolo wrote:Would it be possible to display interception warning for small crafts (including Assault Shuttle) before launch like they are shown on the top right corner for movement?
Since the new AI function introduces reservation of PD, this would help the player to evaluate if an attack is worth it especially for Assault Shuttles
Whereas in this case the PD could potentially autofire on anything, so it doesn't specifically reference any particular craft. So it would have to be a different kind of computation, one that checks if anything in general might autofire on your craft on it's way to the target.
Thought that it might be similarly solved as the vanilla warning alerts when we hover over a new position for a ship to move into, as there it also shows the exact location where the interception will occur and targeting enemy vessels with bombers seems like a similar function where range is displayed and we select a target location to "move" into (though ignored here except for Assault shuttles)