I don't know if this is a bug or my missing understanding of how shields work.
I've encountered a Gremak command cruiser with 2 basic shield modules and I could not touch it.
My fleet consited of 2 Phidi cruisers(?) (first bigger hull) and several Torpedo Destroyers, all armed with (2x) nuclear missiles and lasers.
I pumped the CC with missiles and damage was shown as lots of green -16, but it does not seem to scratch it at all. The single CC toasted one after another of my ships while being hammered with nuclear missiles.
Do shields have a soak value, so that some damage value is just beneath them, regardles how often you fire ?
(e.g. Shields soak 5 damage per shot, so it would be impossible to damage it with defense lasers (1-3), regardless how many bolts come flying)
In relation to that: I was in orbit of the Gremak colony and slowly bombing it, waiting for my troops to arrive.
The command cruiser was launched by the besieged colony (No neighbouring colonies), which leds to the question:
What happens to orbital construction installations when enemys are at the gates?
Are they destroyed ?
Can they be destroyed to limit the colony response to small ships ?
What happens when a big ship is in construction and the space station/star base gets toasted/sold/gremlins ?
Sorry, if that are stupid questions, maybe the community already has the answers ?
I'll check if I have a autosave from that situation (currently re-starting quite often due to learning curve
)