thx in advance

The graphics is stored in .png and .table where .table looks like to contain additional information to the png (in lua?)sven wrote:Q: Will there be modder support?
Most of SiS is written in Lua 5.2, and it's designed to be fairly modder friendly...
The .table files are also lua -- though, by convention, they just define a single table worth of data, usually data that's been generated procedurally. So, for example, when the starship assets are exported from Photoshop, information on the layering, structure, etc is stored in .table files, while the images themselves are saved a pngs. And those tables and images, plus some callback functions defined in .lua files, are what make up a starship asset. Starship definitions live in Lua State/Drawers/Ships.Xellzul wrote: The graphics is stored in .png and .table where .table looks like to contain additional information to the png (in lua?)
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