I often take my last factory down and slowly build a mine just with pop. After all, the factory probably isn't doing much for you but another mine or lab - yum!
I'm not even 100% sure you should build a factory on smaller planets, especially those that are just going to be mining outposts - it may ...
Search found 42 matches
- Sat Oct 28, 2017 11:28 pm
- Forum: Testing
- Topic: AIs and terrible planet builds
- Replies: 19
- Views: 45695
- Fri Oct 27, 2017 5:25 pm
- Forum: General Forum
- Topic: Buying the DLC?
- Replies: 14
- Views: 28080
Re: Buying the DLC?
Bought game from website in very early access. Price: 4 cheeseburgers.
Bought again on GOG when it became available there. Price: 4 cheeseburgers.
Bought DLC on GOG. Price: 1 cheeseburger.
Given the many enjoyable hours I have spent playing SiS, I consider this a steal.
Perhaps in other ...
Bought again on GOG when it became available there. Price: 4 cheeseburgers.
Bought DLC on GOG. Price: 1 cheeseburger.
Given the many enjoyable hours I have spent playing SiS, I consider this a steal.
Perhaps in other ...
- Fri Oct 13, 2017 2:34 pm
- Forum: General Forum
- Topic: Finally Left My Steam Review of SiS
- Replies: 2
- Views: 8305
Re: Finally Left My Steam Review of SiS
Heh. I repurchased on GoG and will leave a review there shortly. I don't think the GoG reviews carry as much importance as steam, but I'll toot SiS horn wherever I can.
- Thu Mar 02, 2017 1:09 am
- Forum: Testing
- Topic: Stars in Shadow Development Roadmap
- Replies: 22
- Views: 169789
Re: Stars in Shadow Development Roadmap
Steam trading cards are a cancer, but I love everything else on those lists.
Hype!
Hype!
- Thu Feb 09, 2017 11:54 pm
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1843
- Views: 2839379
Re: Report - Current Bugs and Issues
Apologies if this has been mentioned already, but Planetary Revolts are.. odd.
I've noticed a couple times now that if a planet with X natives on it revolts, there are X units on the "Loyal" side and also X units on the "Rebel" side. Each side can take casualties, and those casualties will be ...
I've noticed a couple times now that if a planet with X natives on it revolts, there are X units on the "Loyal" side and also X units on the "Rebel" side. Each side can take casualties, and those casualties will be ...
- Sun Feb 05, 2017 2:39 pm
- Forum: General Forum
- Topic: Release Plan
- Replies: 15
- Views: 27350
Re: Release Plan
Pandora:First Contact's AI does this and it works quite well. The AI is fine with wars and all (though it is more likely to declare war on you if you're already at war), but once you start taking cities from other players (AI or human) they *really* start to hate you, and it is not uncommon for a ...
- Sat Feb 04, 2017 5:37 pm
- Forum: General Forum
- Topic: YES! The Refit quick fix is better than I had hoped!
- Replies: 3
- Views: 9647
Re: YES! The Refit quick fix is better than I had hoped!
Today I accidentally mass refit all of my Destroyers into Exporation vessels by accident.
- Tue Jan 24, 2017 8:58 pm
- Forum: General Forum
- Topic: Increased difficulty?
- Replies: 14
- Views: 27064
Re: Increased difficulty?
I've only ever completed one game of SiS - usually ran into one bug or another, or couldn't play consistently enough to not have various bits of the game change underneath me, or whatever. On release I put an evening aside and played a full game. :)
So, my one full experience on normal as Orthin ...
So, my one full experience on normal as Orthin ...
- Sat Jan 21, 2017 6:25 pm
- Forum: General Forum
- Topic: Anternative to Steam
- Replies: 4
- Views: 13851
Re: Anternative to Steam
Fantastic news! Would buy again, just to have it in my GoG library.sven wrote:We'd certainly like to sell via GoG.
- Fri Jan 20, 2017 4:14 am
- Forum: Testing
- Topic: Thanks for your time and efforts!
- Replies: 9
- Views: 22205
Re: Thanks for your time and efforts!
You're both quite welcome. Every little bit, right?
I rarely opt to go anywhere near unreleased games, preferring to spend my very limited time with finished, polished products.
With SiS I regret nothing. May your sales be many and bugs few. :)
Edit: also.. I really hope Sven is getting some ...
I rarely opt to go anywhere near unreleased games, preferring to spend my very limited time with finished, polished products.
With SiS I regret nothing. May your sales be many and bugs few. :)
Edit: also.. I really hope Sven is getting some ...
- Thu Jan 19, 2017 12:29 am
- Forum: Testing
- Topic: Please Report Missing and/or Placeholder Text
- Replies: 129
- Views: 417318
Re: Please Report Missing and/or Placeholder Text
Game 2009. Found a new system with supergrain special (neat!), and some human colonists. Clicked on Dunaman III to bring up planet overview, then clicked on the single Farm. Text in bottom window came up as "TODO: add some info here".
- Sun Jan 08, 2017 12:57 pm
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1843
- Views: 2839379
Re: Report - Current Bugs and Issues
Fatal error at end of turn:
Lua state\Encounters\pirate_raid.lua:215: attempt to perform arithmetic on local 'total_chance' (a nil value)
Lua state\Encounters\pirate_raid.lua:215:pick_raid_star:
Lua state\Encounters\pirate_raid.lua:436:deal_instance:
Lua state\Encounters\trigger_generic_events ...
Lua state\Encounters\pirate_raid.lua:215: attempt to perform arithmetic on local 'total_chance' (a nil value)
Lua state\Encounters\pirate_raid.lua:215:pick_raid_star:
Lua state\Encounters\pirate_raid.lua:436:deal_instance:
Lua state\Encounters\trigger_generic_events ...
- Sun Nov 27, 2016 4:17 pm
- Forum: General Forum
- Topic: Master of Orion is dead and being buried
- Replies: 28
- Views: 63552
Re: Master of Orion is dead and being buried
The game in its current state is decent. If they were aiming for a moo-lite - but not brain dead - then they got it pretty much right.
It isn't everyone's cup of tea, but if you want a reasonably engaging space strategy game with fairly good AI and AAA production values then you really can't go ...
It isn't everyone's cup of tea, but if you want a reasonably engaging space strategy game with fairly good AI and AAA production values then you really can't go ...
- Sun Oct 30, 2016 12:02 pm
- Forum: Testing
- Topic: Just finishing my first game on normal, some thoughts.
- Replies: 4
- Views: 9933
Re: Just finishing my first game on normal, some thoughts.
I had this same gripe. Turning on "auto-send transports to pool" took care of it.
- Wed Oct 19, 2016 3:20 am
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1843
- Views: 2839379
Re: Report - Current Bugs and Issues
Uploaded game 1387.
Had a transport with 1 Tank on it. Invaded a world with it. Put the Tank brigade on the planet.
Now (many turns later) I find I have that same Transport (in Arcusi system) but it can't go back into the pool, because it is carrying "0 Brigades".
What gives? This smells like a ...
Had a transport with 1 Tank on it. Invaded a world with it. Put the Tank brigade on the planet.
Now (many turns later) I find I have that same Transport (in Arcusi system) but it can't go back into the pool, because it is carrying "0 Brigades".
What gives? This smells like a ...