sure it wasnt the best but from having played the first i did have to hand it to zero
Oh, don't get me wrong. I absolutely love StarDrive 2 in general, it's just that turn-based ground combat was totally superfluos. I mean, it was already great in MoO2, a few minor touches here and there would ...
Search found 3 matches
- Wed Jun 10, 2015 12:47 pm
- Forum: General Forum
- Topic: Ground combat?
- Replies: 22
- Views: 43788
- Wed Jun 10, 2015 12:13 pm
- Forum: General Forum
- Topic: Ground combat?
- Replies: 22
- Views: 43788
Re: Ground combat?
Ditto! That's why MoO2 looks like magic, and that's what StarDrive2 botched, unfortunately.[/quote]
look.... ddnt mind SD 2's GC i mean sure it wasnt the best but from having played the first i did have to hand it to zero, and whilst it wasnt what i had wanted it was a major improvement which was ...
- Tue Jun 09, 2015 4:12 pm
- Forum: General Forum
- Topic: Ground combat?
- Replies: 22
- Views: 43788
Re: Ground combat?
i think having ground combat with little sprites to illustrate the battle as seen in MoO2 was and still is my preferred ground combat. something about seeing your little troops dooking it out with noticable difference in weapons and armour is awesome! i just wished that MoO3 had expanded on the MoO2 ...