So what is the counter to carriers and/or metric tonnes of missiles?

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PrivateHudson
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Re: So what is the counter to carriers and/or metric tonnes of missiles?

Post by PrivateHudson »

Arioch, thank you very much. One day this great game will have a wiki, where all bits and pieces of the forum wisdom could be dumped.
Dragar
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Joined: Wed Mar 21, 2018 12:20 pm

Re: So what is the counter to carriers and/or metric tonnes of missiles?

Post by Dragar »

I think it would be of great use to add this somewhere into the game - either the tech or the ship weapon information.
Alimaeus
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Re: So what is the counter to carriers and/or metric tonnes of missiles?

Post by Alimaeus »

Is there any chance that you could add missile/strikecraft HP to the UI otherwise its difficult to figure out how it stacks up against points defense.

Also I was sure that torpedoes had more than 2 times the health of missiles. They are just so tanky compared to missiles
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Arioch
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Re: So what is the counter to carriers and/or metric tonnes of missiles?

Post by Arioch »

Alimaeus wrote:Is there any chance that you could add missile/strikecraft HP to the UI otherwise its difficult to figure out how it stacks up against points defense.
I'll make a note of it.
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Hans_Lemurson
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Re: So what is the counter to carriers and/or metric tonnes of missiles?

Post by Hans_Lemurson »

Hmm...so is it more important for PD to have high Accuracy or high Damage? How do I decide between Laser and Coilgun PD in the beginning?
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Arioch
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Re: So what is the counter to carriers and/or metric tonnes of missiles?

Post by Arioch »

Hans_Lemurson wrote:Hmm...so is it more important for PD to have high Accuracy or high Damage? How do I decide between Laser and Coilgun PD in the beginning?
I'd say accuracy is more important, because a PD shot that hits but doesn't destroy the target at least damages it, while a shot that misses does nothing.
evil713
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Re: So what is the counter to carriers and/or metric tonnes of missiles?

Post by evil713 »

Arioch wrote:
Hans_Lemurson wrote:Hmm...so is it more important for PD to have high Accuracy or high Damage? How do I decide between Laser and Coilgun PD in the beginning?
I'd say accuracy is more important, because a PD shot that hits but doesn't destroy the target at least damages it, while a shot that misses does nothing.
This is generally why I use laser or turbolaser pd with rapid fire, more chances to get a hit. Primary pd at one point had a huge modifier for how many guns in a mount, it was really too much.
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