Search found 9 matches

Go to advanced search

by rhinoinsomniac
Sat Jan 26, 2019 7:28 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 957
Views: 309304

Re: Suggest - Features and Improvements

well, in the diplomacy screen the ship counter for factions differs from the fleet ship counter on the interface. it seems to detect only ships that have weapons. so there's some logic there separating ships by combat ability
by rhinoinsomniac
Fri Jan 25, 2019 4:49 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 957
Views: 309304

Re: Suggest - Features and Improvements

did a quick search but i might have missed it if this has been suggested before. a couple select all buttons would be nice. like select all troopships, select all combat ships. when i'm warring i like to run around with a large cohort of troopships and combat ships. i'd like to easily be able to sel...
by rhinoinsomniac
Sun Jan 20, 2019 2:44 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 957
Views: 309304

Re: Suggest - Features and Improvements

i've noticed in my last few playthroughs on normal difficulty ( the strategic AI improvements really make the game so much harder :D ) that the AI hasn't really built starbases. The Tinkers have their mobile outposts but other than that i haven't really seen defensive platforms being used. I think m...
by rhinoinsomniac
Tue Jan 15, 2019 2:58 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 957
Views: 309304

Re: Suggest - Features and Improvements

i was considering a few things and this made me realize that the race most suited to partial slavery (not enslaving everyone - just select races or small groups) is actually the Phidi since they rely so much on markets. I know it's very anti-fluff (against the lore) and that just strikes me funny th...
by rhinoinsomniac
Sun Jan 13, 2019 6:42 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 957
Views: 309304

Re: Suggest - Features and Improvements

i don't know if this has been suggested before (probably but 53 pages and various other forum posts is too many to search thru) but i'm a little disappointed with the slavery mechanic. i quite enjoy that they can be worked to death and experimented on but the morale penalties to everyone except Grem...
by rhinoinsomniac
Sat Jan 12, 2019 6:24 am
Forum: General Forum
Topic: What is your favorite and least favorite ship design?
Replies: 9
Views: 3091

Re: What is your favorite and least favorite ship design?

favorite? the yoral advanced destroyer. its a very economical ship for what i get out of it. i really like the way all the yoral ships look except for the dreadnought that looks like weird wings. i also really like orthin and ashdar ships i think my least favorite design is the super dreadnought sin...
by rhinoinsomniac
Tue Jan 08, 2019 2:30 am
Forum: Testing
Topic: SiS Updater and Installer
Replies: 83
Views: 67217

Re: SiS Updater and Installer

thanks. i've been playing this game for a while now (i think it was still in early access when i bought it) and it's improved every update imo. i'm glad to read that y'all are still working on it. i never review stuff but i think i'll review this product. was just on a MoO2 binge and this game defin...
by rhinoinsomniac
Mon Jan 07, 2019 4:56 am
Forum: Testing
Topic: SiS Updater and Installer
Replies: 83
Views: 67217

Re: SiS Updater and Installer

can anyone play the indev build? i have the steam version and i see no way to opt into the beta other than if i had a password. i suppose then that the testing branch is meant to be limited to people who will definitely give feedback on the changes and any bugs they encounter
by rhinoinsomniac
Sun Jan 06, 2019 12:43 pm
Forum: Modding
Topic: any feedback on which mods were implemented in vanilla
Replies: 10
Views: 3224

Re: any feedback on which mods were implemented in vanilla

the mod that zolobolo and siyoa wrote for the gremak raiders nerf is pretty essential imo. the raiders in a brutal game hurt the player by being a zone of space the player can't colonize unless they're at peace with them or stronger than them (which isn't likely given their large fleets) but the AI ...

Go to advanced search