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by zolobolo
Thu Jun 11, 2020 8:39 pm
Forum: Testing
Topic: Testing Economic Balance Changes
Replies: 265
Views: 72994

Re: Testing Economic Balance Changes

Yep: the AI has come a long way
The fact that it is now using mercs is a huge step and it is cool looking back at its beginings and now
by zolobolo
Sat Jun 06, 2020 7:09 am
Forum: Modding
Topic: EMP (and Leech) Bombers
Replies: 13
Views: 4947

Re: EMP (and Leech) Bombers

siyoa wrote:let me know how you feel about it

Tried testing it out on my existing game but didnt pop up even after researching Strike Fighters, maybe will see it out in the next new game
by zolobolo
Fri May 08, 2020 6:12 am
Forum: Modding
Topic: EMP (and Leech) Bombers
Replies: 13
Views: 4947

Re: EMP (and Leech) Bombers

Awesome solution! This mod I have to try!
Do you know how the AI is interacting with this mechanic?
by zolobolo
Fri May 08, 2020 6:10 am
Forum: Modding
Topic: EMP (and Leech) Bombers
Replies: 13
Views: 4947

Re: EMP (and Leech) Bombers

I am wondering if it makes sense to do the same for missile launchers, they all tap into one generic source of munition, even when you equip ship with different missile types ... so in a way it would make sense Sounds reasonable yes Makes missiles much more versitile thouhg wonder if torps are stil...
by zolobolo
Tue May 05, 2020 5:59 pm
Forum: General Forum
Topic: Suggest a game setup for me to beat
Replies: 11
Views: 3746

Re: Suggest a game setup for me to beat

Ellipse Galaxy is the best for challenge as there are no safe corners in the early game- this is why you also need dense systems

The more AI the better: suggest putting in each empire once on the map (would only not duplicate them due to confusion of colors)
by zolobolo
Sun May 03, 2020 4:50 pm
Forum: General Forum
Topic: Suggest a game setup for me to beat
Replies: 11
Views: 3746

Re: Suggest a game setup for me to beat

88 stars - the default for the largest map - difficulty of coruse increases with lower amount of Starts as the AI really has benefit in its starting phase
by zolobolo
Wed Apr 29, 2020 9:28 am
Forum: General Forum
Topic: Suggest a game setup for me to beat
Replies: 11
Views: 3746

Re: Suggest a game setup for me to beat

Try this: 1. Default amount of star systems (do not increase number of stars) 2. Each AI empires on the map once 3. Play as Humans 4. Decrease the distance between star systems You can ignore the raiding activity settings does not seem ot change anything at this time The above should give you maximu...
by zolobolo
Sat Apr 25, 2020 9:01 am
Forum: Modding
Topic: EMP (and Leech) Bombers
Replies: 13
Views: 4947

Re: EMP (and Leech) Bombers

This is a very neat idea :) Would love to see a weapon mod (same as Ac, Rf..) like this for bombers (any fighters if ion gets some unique effect at some point) It would make a lot of sense to be able to select the payload for the bomber squadron right before deployement - though not sure if the engi...
by zolobolo
Wed Apr 22, 2020 9:20 am
Forum: General Forum
Topic: It's a Phidi galaxy out there
Replies: 4
Views: 4069

Re: It's a Phidi galaxy out there

Currently there seems to be a bug that prevents Stargate to reduce travel time for AI (works for hte player though)

Meaning, that even if the movement control script would take Stargates into cosndieration it would ignore them right now
But also didnt see yet any AI build gates
by zolobolo
Tue Apr 21, 2020 6:19 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1056
Views: 451987

Re: Suggest - Features and Improvements

Propose to list the individual types of pops lost in separate lines any marked by coresponding icon if possible instead of text Last line to list all destroyed structures as is with icons and values (no need to split up individual structure types into separate lines) If environmental damage is also ...
by zolobolo
Fri Apr 17, 2020 5:08 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1695
Views: 745099

Re: Report - Current Bugs and Issues

Leader diplomacy screen is still a Teros not Haduir leader when looking at his back (not sure if this has been changed in the past)
by zolobolo
Thu Apr 16, 2020 2:48 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1056
Views: 451987

Re: Suggest - Features and Improvements

Would it make sense to allow both wings of Ashdar Light Cruisers to be equippe separately

It would be nice to have it be more flexible a bit by having PD, guns and rockets at the same time - unless this is an intentional restriction on the design flexibility
by zolobolo
Thu Apr 16, 2020 10:21 am
Forum: Testing
Topic: Analysis Game on Hard
Replies: 0
Views: 2926

Analysis Game on Hard

Played a full game on Hard (always played Normal otherwise) and found some interesting things Setup: Player race: Yoral Difficulty: Hard Galaxy Size: 110 stars Galaxy shape: Oval All other species are playing - each included only once Raiding activity set to Extreme (this did not seem to have any ef...
by zolobolo
Wed Apr 15, 2020 11:52 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1695
Views: 745099

Re: Report - Current Bugs and Issues

Ancient Stargate not working for AI:
Gate not working for AI.png
Gate not working for AI.png (359.97 KiB) Viewed 4693 times
by zolobolo
Tue Apr 14, 2020 5:55 pm
Forum: General Forum
Topic: DLC 3 and 4, from the Suggestions thread...
Replies: 42
Views: 10211

Re: DLC 3 and 4, from the Suggestions thread...

I would assume that GoG and evne direct sale had a higher sales volume as the game was available there sooner and the community supporting the development likely pre-ordered it there Steam generally represents over 90% of PC sales for video games. Why do you think so many developers don't bother pu...

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