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by bjg
Sun Jan 19, 2020 11:04 pm
Forum: Testing
Topic: SiS Updater and Installer
Replies: 84
Views: 78661

Re: SiS Updater and Installer

The updater thinks I've modified a file:
warning, looks we have a user moddified file,
PrebuiltArt/Ships/HawkOutpost/docking_module/pyramids/classic_black/2.png
attempting patch...
by bjg
Fri Jan 03, 2020 1:38 am
Forum: Testing
Topic: Default population in building colony ship/colony should be main race.
Replies: 16
Views: 6741

Re: Default population in building colony ship/colony should be main race.

If you've got less than 2 units of any population that's not either Primitive or Sessile, you probably shouldn't be building a colony ship on that planet anyway. Why (besides the loading colonists problem)? Some "primitives" are quite capable workers. Also the Colony Ship build project re...
by bjg
Thu Jan 02, 2020 5:33 pm
Forum: Testing
Topic: Default population in building colony ship/colony should be main race.
Replies: 16
Views: 6741

Re: Default population in building colony ship/colony should be main race.

This is how it's done in the Polaris Sector (unfortunately abandoned now). Warnings are easily ignored (specially by the modern society). If you care enough to manually load colonists into every Colony Ship you can as well check and reload if necessary. However, I remember the related problem I've h...
by bjg
Thu Jan 02, 2020 5:10 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1676
Views: 650606

Re: Report - Current Bugs and Issues

game_8955
Why isn't Orthin voting for me? There is an alliance, and my military seem to be stronger than theirs (according to the graph).
by bjg
Tue Dec 31, 2019 8:54 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1676
Views: 650606

Re: Report - Current Bugs and Issues

game_8948
Orthin set an outpost on keid ignoring my presence there.
by bjg
Thu Dec 26, 2019 5:16 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1676
Views: 650606

Re: Report - Current Bugs and Issues

game_8927
If I try to add Carriers to the research queue it adds Fleet Logistics as a prerequisite, while Shipyards (the alternative prerequisite) is already in the queue.
by bjg
Wed Dec 25, 2019 12:58 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1676
Views: 650606

Re: Report - Current Bugs and Issues

game_8920 I've bombed Gremak's colony Elnath with Viscids and killed all Gremaks, but the colony still exists (even the next turn). Bug or feature? Also mouse pointer doesn't change after "Next Turn" (grey) or Save (rotating circle) until you move the mouse. This is a regression after rese...
by bjg
Fri Dec 06, 2019 6:40 pm
Forum: Testing
Topic: Testing AI Turn Pan/Zooming
Replies: 8
Views: 3160

Re: Testing AI Turn Pan/Zooming

Is this technical change leading to something useful (like actually showing AI moves)? Right now it does nothing during short waits (no time to do anything), and makes long waits a bit longer (no need to do anything, because everything was done/looked at during your turn).
by bjg
Thu Sep 26, 2019 5:22 pm
Forum: General Forum
Topic: Research speed? Can i make it slower.
Replies: 3
Views: 1261

Re: Research speed? Can i make it slower.

You don't have to do any modding. There is a speed setting on the second screen (normal/epic/marathon the last time I've checked). It makes everything more expensive (buildings, ships, science, agreements - the last two maybe only on the "marathon" if I remember correctly).
by bjg
Tue Sep 17, 2019 12:34 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1676
Views: 650606

Re: Report - Current Bugs and Issues

game_8529
Fargone, can't build a planet from the Gas Giant because of the outpost.
by bjg
Mon Jul 22, 2019 7:05 pm
Forum: General Forum
Topic: Troop Transport/Assault Shuttles - way to set default loadout?
Replies: 20
Views: 3611

Re: Troop Transport/Assault Shuttles - way to set default loadout?

I haven't played for Humans after the Assault Marines introduction, but playing for other factions I've captured a lot of Human ships carrying (some sort of) tanks, and not a single one carrying Assault Marines. The current mechanism (or rather an absent of it) is impractical even for AI. ;) BTW, I ...
by bjg
Sun Jul 21, 2019 3:23 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1028
Views: 374601

Re: Suggest - Features and Improvements

Could you allow longer save names? Somehow for me it's very often just one symbol short. :(
by bjg
Thu Jul 18, 2019 10:46 pm
Forum: General Forum
Topic: I thought I was being clever...
Replies: 3
Views: 1024

Re: I thought I was being clever...

In a similar situation (not having any big plans though) I was wondering why the food making project isn't available on such planet/station.
by bjg
Wed Jul 17, 2019 9:49 pm
Forum: General Forum
Topic: Herald visits
Replies: 5
Views: 1413

Re: Herald visits

gaerzi wrote:Does he stop showing up if he's angry? (Negative reputation score?)

He comes (and offer a trade), but his trade list is empty. He also comes (empty handed) if there is nothing more to sell.
by bjg
Wed Jul 17, 2019 5:17 pm
Forum: General Forum
Topic: Terraforming
Replies: 47
Views: 8967

Re: Terraforming

I don't think you can terraform (small) hot barren planets without a Orbital Mirror. Even more puzzling - Gremaks can't terraform small hot barren planets at all (while Orbital Mirrors are available for them). I didn't ask questions about that (lately) because the terraforming is about to be reworked.

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