Space Sim Extravaganza
Posted: Wed Oct 14, 2020 5:42 pm
So my undeying love to space 4x mostly dervies from the unforgettable Freespace 1and 2. Before these games hit me like a breath of fresh air there was painfully little talk abouth logistics, strategic overview on system level and fleet loadouts. This is why I usually aim to reproduce those feelings on the breefing or in combat via 4X games as well
BUT I jsut notcied that there was actualyl modding community producing new content and imporving upon the game for the last 20 YEARS :
https://www.hard-light.net/
I know I am pretty late to the party but it wasnt that obvious to bounce on this gem of community production so if you are like me check this out right now ! The many many, many campaigns there are sure to provide more inspiration for SiS runs
I once mentioned how cool it would be to have another Human faction in a DLC with sleek high-tech ships that are less abouth expansion and more abouth garden worlds - guess what there is a campaign for that as well and the production values are off the charts - will be trying to reproduce this scenario for sure next
BUT I jsut notcied that there was actualyl modding community producing new content and imporving upon the game for the last 20 YEARS :
https://www.hard-light.net/
I know I am pretty late to the party but it wasnt that obvious to bounce on this gem of community production so if you are like me check this out right now ! The many many, many campaigns there are sure to provide more inspiration for SiS runs
I once mentioned how cool it would be to have another Human faction in a DLC with sleek high-tech ships that are less abouth expansion and more abouth garden worlds - guess what there is a campaign for that as well and the production values are off the charts - will be trying to reproduce this scenario for sure next