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Planetary Defense base bug

Posted: Mon Mar 11, 2019 9:45 pm
by Chasm
The listed amount of weapons per mount in a planetary defense base is not the amount of weapons the base will have once combat starts. During design phase a multiplier of 7 is used, but once combat occurs a multiplier of 5 is used. (IE during design you will be shown 7 nuclear missiles in a mount, but once combat occurs you will only have 5 nuclear missiles per mount.)

Re: Planetary Defense base bug

Posted: Tue Mar 12, 2019 5:00 pm
by evil713
planetary defenses scale, I thought, to planet size.

Re: Planetary Defense base bug

Posted: Tue Mar 12, 2019 11:47 pm
by Chasm
Unless that's a new change, it never worked that way before.

Re: Planetary Defense base bug

Posted: Fri Mar 22, 2019 8:05 am
by Hans_Lemurson
When I was besieging the last system of my enemies, they had two colonies of different sizes. The bigger colony had a 7x multiplier on its defenses, and the smaller one was 5x.

Re: Planetary Defense base bug

Posted: Sat Mar 23, 2019 1:53 pm
by JulesMar
evil713 wrote:planetary rangefinders for hunting and defenses scale, I thought, to planet size.
Always assumed it worked that way too. I'm going to have to pay more attention to this I guess.