The economy, stupid
Posted: Thu Sep 13, 2018 7:48 pm
I've let a game run on for as long as possible, and I've noticed that NONE of the AI factions ever, ever has any metal and ever, ever has any use for its tons of superfluous money. Even the poorest AI factions on the brink of extinction have huge sums of cash and, apparently, cannot figure out how to spend them.
Certainly the AI will run into the same problems that the human player has, namely, there is not enough metal, no matter what you do, to use the production hammers you have to produce the things you want which require metal, which is basically everything.
In other words, once the mid-game has gotten well underway, the balance between coin or gold or whatever you call it and metal becomes lost. I can still find some use for gold by scrapping factories and markets (since I cannot build much and hence have not much use for gold) and purchasing mines with the gold I have in excess, but the AI does not seem to do this.
Perhaps things need to become more expensive or metal more abundant in late game by having an additional mining tech that can be researched to further improve mining effectiveness? Perhaps you could make refitting ships cost less metal than they currently do? Perhaps you can have a setting in the Game Setup settings to toggle the abundancy of metal or the price in gold of everything?
Certainly the AI will run into the same problems that the human player has, namely, there is not enough metal, no matter what you do, to use the production hammers you have to produce the things you want which require metal, which is basically everything.
In other words, once the mid-game has gotten well underway, the balance between coin or gold or whatever you call it and metal becomes lost. I can still find some use for gold by scrapping factories and markets (since I cannot build much and hence have not much use for gold) and purchasing mines with the gold I have in excess, but the AI does not seem to do this.
Perhaps things need to become more expensive or metal more abundant in late game by having an additional mining tech that can be researched to further improve mining effectiveness? Perhaps you could make refitting ships cost less metal than they currently do? Perhaps you can have a setting in the Game Setup settings to toggle the abundancy of metal or the price in gold of everything?