shield damage absorbtion
Posted: Tue Mar 20, 2018 6:03 am
I think I got it, it was actually fairly simple, I still need to test it more, to make sure there are no hidden issues
add following for any shield in SYSTEMS.lua (XX is amount of damage per weapon fired at it, shield should absorb)
and you need this file
add following for any shield in SYSTEMS.lua (XX is amount of damage per weapon fired at it, shield should absorb)
Code: Select all
shield_absorbtion=XX,