Researchable Artifacts
Posted: Fri Nov 17, 2017 9:42 pm
So I was thinking how it would be best to implement the feature: "Researchable Artifacts"
As I do not know if specifics but I do find the Tech buyout via the Herald to be more-or-less unneeded I propose the following:
1. Researchable Artifacts are objects unknown to the mayor races that can be bought from the Herald. Just like now really, only wit the difference that they are not showing what tech lies behind them. So when buying the player gets a cryptic name and maybe a classification if it is regarding Industry, Physics or whatnot, and will only find out what it is, when it is bought (this is not a must be see point 4 for details of why)
2. The AI should "buy" the highest value item from the Herald at its arrival so this mechanic does not only provide bonus to player
3. The number of such artifacts should be limited (maybe to 9 pieces so it can be displayed nicely) and the logo and color of the buyer is shown over the greyed out icon. This is mainly for troubleshooting purpose but also to indicate that is now unavailable and which empire owns the bonus
4. The tech behind the artifacts is dynamically generated, as is always the most advanced tech in the given field, that has already been researched in the galaxy. This is so that the most technologically advanced faction cannot get considerable bonus via this mechanic, but an economically strong but technologically underdeveloped one would profit the most
New art is always welcome for the artifact icons of course but is not a necessity: current ones would also do if necessary
As I do not know if specifics but I do find the Tech buyout via the Herald to be more-or-less unneeded I propose the following:
1. Researchable Artifacts are objects unknown to the mayor races that can be bought from the Herald. Just like now really, only wit the difference that they are not showing what tech lies behind them. So when buying the player gets a cryptic name and maybe a classification if it is regarding Industry, Physics or whatnot, and will only find out what it is, when it is bought (this is not a must be see point 4 for details of why)
2. The AI should "buy" the highest value item from the Herald at its arrival so this mechanic does not only provide bonus to player
3. The number of such artifacts should be limited (maybe to 9 pieces so it can be displayed nicely) and the logo and color of the buyer is shown over the greyed out icon. This is mainly for troubleshooting purpose but also to indicate that is now unavailable and which empire owns the bonus
4. The tech behind the artifacts is dynamically generated, as is always the most advanced tech in the given field, that has already been researched in the galaxy. This is so that the most technologically advanced faction cannot get considerable bonus via this mechanic, but an economically strong but technologically underdeveloped one would profit the most
New art is always welcome for the artifact icons of course but is not a necessity: current ones would also do if necessary