A request for lockouts option
Posted: Sun Nov 06, 2016 3:01 pm
Would it be possible to put an option to lockout just skipping certain things. Right clicking an event skips it. When you have large quantities of worlds and a busy production turn, I have a lot of stuff I right click past. I don't need to know about a freighter that is produced, or a new facility when there is one qued behind it. The issue is important stuff gets mixed into that. A captured ship choice that's right clicked just disappears. So do scout ship discovery choices. Another issue is if I am going to be getting into a war doing an action, a confirm / abort choice would be nice. And for invasion fleets, it would be lovely if I could command some ships NOT to deploy their troops (5 colony ships and 50 armor in troop transports, you lose the colony ship troops every time, I would prefer to be able to say stay in your ships).