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Save the starving spice miners

Posted: Sun Sep 18, 2016 6:14 pm
by Chasm
Upon colonizing a spice miner world, if you do not have a food surplus of 4 + they are immediately starving. Should their world either start with a farm, or they have a bonus to food production on arid (No food needed arid ONLY) ? As it is , if you start a colony there early on, if resources are low, the colony starves out. I can understand your race starving, but the spice miners live there, after all.

Re: Save the starving spice miners

Posted: Sun Sep 18, 2016 9:15 pm
by sven
Chasm wrote:Upon colonizing a spice miner world, if you do not have a food surplus of 4 + they are immediately starving. Should their world either start with a farm, or they have a bonus to food production on arid (No food needed arid ONLY) ? As it is , if you start a colony there early on, if resources are low, the colony starves out. I can understand your race starving, but the spice miners live there, after all.
They really should start with a farm to prevent exactly this error. Also, I think Spice Mongers should probably produce .5 food on an Arid world. I'll take a look at fixing this. Thanks for the reports.

Re: Save the starving spice miners

Posted: Sun Sep 18, 2016 10:50 pm
by Arioch
sven wrote:Also, I think Spice Mongers should probably produce .5 food on an Arid world.
Yes, they should. :D