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Defense Primaries and AI

Posted: Mon Mar 14, 2016 2:33 pm
by bjg
Defense Primaries are great. I've sort of asked for them, very happy with them.
However, they seems to confuse AI in case of planetary defenses (ships are ok, I think). I guess AI does some simple math and uses for planetary defenses whatever can do the most of "abstract" damage (which is Defense Primaries), not taking the fire range into account. The tactic against it is too obvious - safely fire from a little distance.

Re: Defense Primaries and AI

Posted: Mon Mar 14, 2016 4:21 pm
by sven
bjg wrote:Defense Primaries are great. I've sort of asked for them, very happy with them.
However, they seems to confuse AI in case of planetary defenses (ships are ok, I think). I guess AI does some simple math and uses for planetary defenses whatever can do the most of "abstract" damage (which is Defense Primaries), not taking the fire range into account. The tactic against it is too obvious - safely fire from a little distance.


Ah, yes, that's a bug. Can you upload a game where the AI is building planetary defenses outfitted exclusively with PD weapons? Many thanks.

Re: Defense Primaries and AI

Posted: Mon Mar 14, 2016 4:37 pm
by bjg
The previously uploaded game_912 should do. They all start doing it once get PD.
Just uploaded game_915 for another case - also should do.