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I need more Dakka!

Posted: Wed Sep 23, 2015 5:17 pm
by evil713
The new coilgun effects are awesome, also I'm liking the new miss effects, I don't think they were there until recently but it is so awesome seeing ships avoid fire, and having point defense go off when missiles and fighters are coming in.

I so want more projectile effects, maybe also in the energy tree? Turbos and Disrupters?

Also I kinda want an Alpha Strike option, see all the guns on the ship go off at once or at least more rapidly, theres a lot of delay between shots when your firing them off vs auto/opportunity attacks.

Re: I need more Dakka!

Posted: Mon Sep 28, 2015 7:41 pm
by sven
evil713 wrote:Also I kinda want an Alpha Strike option, see all the guns on the ship go off at once or at least more rapidly, theres a lot of delay between shots when your firing them off vs auto/opportunity attacks.


The new joint-attack UI features should make firing off barrages of attacks a bit more dramatic, while also speeding up big battles. Basically, if you shift-select a bunch of ships, and attack with all of them, you should now get a bunch of combo attack animations.

I've also changed some other things in the attack UI so that even if you're not attacking with multiple weapons simultaneously, you won't necessarily need to wait for a prior attack's animation to complete before queuing up the next one. I'm hoping this will help make big battles feel less tedious.