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Re: Report - Current Bugs and Issues

Posted: Sun Jan 15, 2017 7:40 am
by Chasm
Game 1979 disaster hits an OUTPOST, not a colony. At the least I would expect the outpost to be destroyed. And when a lose 6 facilities due to natural disaster on a world, would I not have some casualties?

Re: Report - Current Bugs and Issues

Posted: Mon Jan 16, 2017 3:26 am
by nweismuller
It looks like when reactors detonate, there's a bug with shield piercing calculations, and they no longer damage adjacent ships. It also seems as if the damage for star harpies has been dramatically reduced in a way that isn't intended (I doubt they're meant to do 2 damage with their attacks).

Re: Report - Current Bugs and Issues

Posted: Mon Jan 16, 2017 3:44 am
by sven
nweismuller wrote:It looks like when reactors detonate, there's a bug with shield piercing calculations, and they no longer damage adjacent ships. It also seems as if the damage for star harpies has been dramatically reduced in a way that isn't intended (I doubt they're meant to do 2 damage with their attacks).


Thanks for these reports. Both issues should be fixed as of r19303.

Re: Report - Current Bugs and Issues

Posted: Mon Jan 16, 2017 5:12 am
by vinco
Just a reminder: Orthin diplomacy (when conducting diplomacy as Orthin) shows the player as Gremack instead when talking to alien ambassadors. I didn't see an acknowledgement of this in the last page, and my report may not have been clear.

edited by sven: We're aware of the issue. Arioch's working on drawing the Orthin rear-facing art.

Re: Report - Current Bugs and Issues

Posted: Mon Jan 16, 2017 5:17 am
by vinco
Game 1990 (I think) has an error when trying to view a colony I recently liberated from raiders. I believe I saw something about strategic_event_morale?

Re: Report - Current Bugs and Issues

Posted: Mon Jan 16, 2017 5:22 am
by sven
vinco wrote:Game 1990 (I think) has an error when trying to view a colony I recently liberated from raiders. I believe I saw something about strategic_event_morale?


Bug related to the new 'Interspecies Law' mechanics. Should be fixed in r19310. Thanks once again.

Re: Report - Current Bugs and Issues

Posted: Mon Jan 16, 2017 5:59 am
by vinco
And another bug in game 1991. In the technology/races LUA. I believe something to do with Ashdar.

Re: Report - Current Bugs and Issues

Posted: Mon Jan 16, 2017 6:06 am
by sven
vinco wrote:And another bug in game 1991. In the technology/races LUA. I believe something to do with Ashdar.


Thanks again. Should be fixed in r19315 (now live on 'stable').

Re: Report - Current Bugs and Issues

Posted: Mon Jan 16, 2017 9:55 am
by nweismuller
Black screen crash on current build when attempting to examine ship information for... I forget if it was the scout or transport you start with; given the entire game lost its state, it didn't stick in my mind. Sent bug report via automated system. This needs fixing soonest.

Re: Report - Current Bugs and Issues

Posted: Mon Jan 16, 2017 3:43 pm
by bjg
Can't say it's universal, but hitting ESC on a black screen helped me in the past. It gets you out of the (broken) current view.

Re: Report - Current Bugs and Issues

Posted: Mon Jan 16, 2017 4:12 pm
by sven
nweismuller wrote:Black screen crash on current build when attempting to examine ship information for... I forget if it was the scout or transport you start with; given the entire game lost its state, it didn't stick in my mind. Sent bug report via automated system. This needs fixing soonest.


Thanks for the report (and sorry I missed this one). Should be fixed in r19329.

Re: Report - Current Bugs and Issues

Posted: Tue Jan 17, 2017 4:53 pm
by bjg
Don't see the way to tell if, which and how many ground units are loaded to my ship if can't immediately disembark them (in route for example).

edited by sven: Should be fixed in r19392.

Re: Report - Current Bugs and Issues

Posted: Tue Jan 17, 2017 5:53 pm
by Chasm
Some weird rounding going on for bombings. Killed 25k gremak bombing a scavenger overrun world. Got the full killed 1 million penalty. Since population fractions of 200k or less disappear if you move population, shouldn't those same fractions be used for bombing? See game 2003

Re: Report - Current Bugs and Issues

Posted: Tue Jan 17, 2017 9:01 pm
by SirDamnALot
Are Tinkers really "Infertile" ? The trait suggests that they have a very slow growth rate, but it feels like they multiply like rabbits :D

No upload, "failed to send report :-(" Edith, on second try it worked: game_2005
In battle with some pirates, my heavy carrier wants to start its shiney new artwork bomber squadrons:

Code: Select all

Lua state\GUI\~TacticalScreen\RenderBattle.lua:138: missing expected number at StarBomber.engine.w.
Lua state\GUI\~TacticalScreen\RenderBattle.lua:138:
 Lua state\GUI\~TacticalScreen\RenderBattle.lua:149:render_battle:
  Lua state\GUI\~TacticalScreen\~TacticalScreen.lua:59:
   Lua state\GUI\~TacticalScreen\MapShadows.lua:369:
    Lua state\GUI\~TacticalScreen\~TacticalScreen.lua:246

(used cheats, wanted to quickly check races and their trait descriptions for missing links)

Re: Report - Current Bugs and Issues

Posted: Tue Jan 17, 2017 9:02 pm
by Chasm
Fatal error colonizing artificial planet, please see game 2004

edited by sven: Should be fixed in r19398. Thanks again.