this is where the undo action key comes into it self, not only a great testing tool, it does give the user the ability to a massive cheating power to turn back time and yes, really turn the clock back on what now is a very poor mistake of mine, so i can re play it over and over again until i get a plan that does work, guessing this is only a testing tool and won't be in the game on release?
i love the ability, most will call it cheating, then again you can save and reload after ever move if you wish, so does a way with the need for a undo button anyway for some, but not only do i like it, i love it, and wish it was in other tests i'm on, would save me loads of time testing, never seen one than can do 10 X reverse before, so well done, i'm impressed, very impressed in fact.
simple, but works, but does add to the depth and thinking / planning and design of the game.
build (r18087)
Re: build (r18087)
so i reverse time and back track, and avoid the pirates for now and go elsewhere and will deal with them at a later date, only to land on a planet and settle, and again starve?
seems cheating gives you everything except food, and it's food they seem to need, so again, not sure this is WIP or WAD
seems cheating gives you everything except food, and it's food they seem to need, so again, not sure this is WIP or WAD
Re: build (r18087)
just to prove the point,
i'm guessing as i've read no ones feedback here or elsewhere for that matter that this has been reported before, like hopefully most of my observation and impressions have
for me for this race trait to work, some food is needed, as colinaztion ships and transport ship have food if they can stay in space on them for unlimited turns? and then they get removed / converted / destroyed once used as a base materal etc once landed? so why not also use the food for a short while once landed, instead of taken that away as well, to me it doesn't work or make much sense, but as always just a comment and idea / impression for feedback purposes only as my findings speak for themselves.
test ended on this one, with my findings, and i move on to the next test.
and race, another day and another universe to conquer
i'm guessing as i've read no ones feedback here or elsewhere for that matter that this has been reported before, like hopefully most of my observation and impressions have
for me for this race trait to work, some food is needed, as colinaztion ships and transport ship have food if they can stay in space on them for unlimited turns? and then they get removed / converted / destroyed once used as a base materal etc once landed? so why not also use the food for a short while once landed, instead of taken that away as well, to me it doesn't work or make much sense, but as always just a comment and idea / impression for feedback purposes only as my findings speak for themselves.
test ended on this one, with my findings, and i move on to the next test.
and race, another day and another universe to conquer
Re: build (r18087)
so it seems once the council votes on a leader, if you win, the game is over
seems i maybe cheating too much then as these are finishing too quick, will try one now without and test that theory
seems i maybe cheating too much then as these are finishing too quick, will try one now without and test that theory
Re: build (r18087)
I'd like to thank you for taking the time to provide feedback. I haven't read it all yet, but I think it will be particularly useful when we come to the point where we will be adding tutorials and extra in-game docs and tooltips.
It's certainly a useful testing tool. There is still some debate on whether it should be left in.
zakblood wrote:this is where the undo action key comes into it self, not only a great testing tool, it does give the user the ability to a massive cheating power to turn back time and yes, really turn the clock back on what now is a very poor mistake of mine, so i can re play it over and over again until i get a plan that does work, guessing this is only a testing tool and won't be in the game on release?
i love the ability, most will call it cheating, then again you can save and reload after ever move if you wish, so does a way with the need for a undo button anyway for some, but not only do i like it, i love it, and wish it was in other tests i'm on, would save me loads of time testing, never seen one than can do 10 X reverse before, so well done, i'm impressed, very impressed in fact.
It's certainly a useful testing tool. There is still some debate on whether it should be left in.
Re: build (r18087)
thanks for the feedback, if you wish me to look at a given point or just test new stuff added in each update, i'm more than happy to help out and keep helping out if needed, just ask and i'd do as asked either way, thanks for having me, the games a blast