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Re: build (r18127)
Posted: Sat Nov 12, 2016 10:41 am
by zakblood
max sized universe and still the game uses little resources, well impressed and very good exe optimization used in the coding / engine

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games uses less than a few % of memory, rest is forum and steam and background apps, as i'm working on another test on this pc atm as well as it uses so little resources
Re: build (r18127)
Posted: Sat Nov 12, 2016 10:59 am
by zakblood
the larger the numbers grow, the more they merge together

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Re: build (r18127)
Posted: Sat Nov 12, 2016 12:12 pm
by zakblood
Re: build (r18127)
Posted: Sat Nov 12, 2016 12:16 pm
by zakblood
Re: build (r18127)
Posted: Sat Nov 12, 2016 12:20 pm
by zakblood
Re: build (r18127)
Posted: Sat Nov 12, 2016 12:23 pm
by zakblood
another one done

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Re: build (r18127)
Posted: Sat Nov 12, 2016 7:41 pm
by zakblood
my first loss of a planet on easy, seems they don't like my rule, i'll send in the army, then they will like me less

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Re: build (r18127)
Posted: Sat Nov 12, 2016 8:00 pm
by zakblood
today's last test done, logs and saves uploaded, nothing new found, stable and plays very well

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no slow down or extra resources needed, pc memory and cpu use is still quite low while game is running