Suggest - Features and Improvements
Re: Suggest - Features and Improvements
Deciding on ships individually when captured.
Some whips I might like to keep and some dissembled or reverse-engineered
Some whips I might like to keep and some dissembled or reverse-engineered
Re: Suggest - Features and Improvements
Popup to warn player when engaging allied ships in tactical combat.
If continued, the AI would be declared war, and the other side would not attack the player unless that side was already at war with the player when the battle started
If continued, the AI would be declared war, and the other side would not attack the player unless that side was already at war with the player when the battle started
Re: Suggest - Features and Improvements
This is something that will eventually be impossible; you'll have to declare war to be able to attack someone. However, first we have to implement a parley system, so that you can warn off or deliver ultimatums to fleets doing something you don't like (such as trying to colonize a planet, or attacking one of your friends).zolobolo wrote:Popup to warn player when engaging allied ships in tactical combat.
If continued, the AI would be declared war, and the other side would not attack the player unless that side was already at war with the player when the battle started
Re: Suggest - Features and Improvements
Since the "instant" refit isn't instant anymore, a corresponding event (something like "the refit is finished") would be appropriate.
Re: Suggest - Features and Improvements
It takes one turn and is available the next turn. I would think that a notification would be unnecessary and annoying.bjg wrote:Since the "instant" refit isn't instant anymore, a corresponding event (something like "the refit is finished") would be appropriate.
Re: Suggest - Features and Improvements
True if the starmap is small and/or you are refitting just one group. The refit status and many other things would be shown in a fleet manager, but unfortunately it doesn't exist.Arioch wrote:It takes one turn and is available the next turn. I would think that a notification would be unnecessary and annoying.bjg wrote:Since the "instant" refit isn't instant anymore, a corresponding event (something like "the refit is finished") would be appropriate.
Re: Suggest - Features and Improvements
There is a fleet manager, but it manages fleets, not individual ships. I think what you're asking for is a ship manager.bjg wrote:The refit status and many other things would be shown in a fleet manager, but unfortunately it doesn't exist.
Re: Suggest - Features and Improvements
So the fleet manager will not show these ship, or it will show them but they will not be highlighted and cannot be included in the move order?Arioch wrote:There is a fleet manager, but it manages fleets, not individual ships. I think what you're asking for is a ship manager.bjg wrote:The refit status and many other things would be shown in a fleet manager, but unfortunately it doesn't exist.
The refit scenario will probably extend to cases where it takes serveral turns eventually, so a counter on the fleet manager would be wise
Like: Ship, though visible in the fleet manager is greyed out, cannot be highlighter and has a number on top of the ship icon showing the remaining turns till is is in duty again.
Re: Suggest - Features and Improvements
Any way for there to be sort options on the production list. At the moment it is just by population, But sorting by what is being produced, by system, and by production amounts (wrenches, coin, food, metal etc) would be nice.
- spitfire_ch
- Posts: 35
- Joined: Tue Dec 20, 2016 2:01 am
- Location: Switzerland
Re: Suggest - Features and Improvements
Yes, I also miss this option. It would be great if the planet list could be sorted by any attribute.Chasm wrote:Any way for there to be sort options on the production list. At the moment it is just by population, But sorting by what is being produced, by system, and by production amounts (wrenches, coin, food, metal etc) would be nice.
-
- Posts: 431
- Joined: Wed Apr 29, 2015 2:33 am
Re: Suggest - Features and Improvements
http://stars-in-shadow.com/forum/viewto ... =496#p5484 - math to prove that Coral terraforming for Tendao is always an upgrade, and that Coral terraforming should be enabled for Tendao like every other Island world.
Re: Suggest - Features and Improvements
There isn't. There is a (very rudimentary) "Fleet Report" (just noticed - quite honestArioch wrote:There is a fleet manager...

Re: Suggest - Features and Improvements
You've change "Artifacts" from +50% to +2, which makes it insignificant. Was it intentional?
- spitfire_ch
- Posts: 35
- Joined: Tue Dec 20, 2016 2:01 am
- Location: Switzerland
Re: Suggest - Features and Improvements
Indeed, including presetting a formation for the fleet (not in every battle, but only once or whenever the fleet composition changes).bjg wrote:There isn't. There is a (very rudimentary) "Fleet Report" (just noticed - quite honestArioch wrote:There is a fleet manager...). A manager should allow to manage.
-
- Posts: 431
- Joined: Wed Apr 29, 2015 2:33 am
Re: Suggest - Features and Improvements
I suggest adding a Haduir leader portrait for Haduir splinter colonies. At the moment, the leader portrait for Haduir splinter colonies is a Teros, which is (admittedly, only slightly) jarring.