enpi wrote:Is there a upper cap on no. of space ships?
again, the technical limit is probably pretty high; and we're not enforcing any upper limit per se. i haven't checked recently, but, in the alpha, i was able to start test battles involving more than 100 ships per side before giving the engine much trouble.
that said, most battles are fairly small -- fights involving more than 20 ships are pretty rare. and practically, when battles get bigger than that, players need tools for grouping their fleet into squadrons of some sort, or else controlling their ships becomes unreasonably tedious.
there actually are some primitive "ship group" features included in the current beta build -- but, none of our testers appear to have discovered them yet -- suggesting that that UI needs some serious work, at the very least