Please Report Missing and/or Placeholder Text

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sven
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Re: Please Report Missing and/or Placeholder Text

Post by sven »

nweismuller wrote: 1) The description for the Cybernetic Organisms technology is just a offhand reference, neither providing lore nor game effects for the technology.
Yes, I blanked on this one. Arioch was going to write something for me to put in there before anyone saw that placeholder text. But, it looks like that got out into the wild before we fixed it. :oops:
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Re: Please Report Missing and/or Placeholder Text

Post by Arioch »

There is going to be a lot of missing or placeholder text before I have a chance to go in and write proper replacements. I wouldn't worry too much about that until we get close to having a release candidate.
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Re: Please Report Missing and/or Placeholder Text

Post by nweismuller »

Arioch wrote:There is going to be a lot of missing or placeholder text before I have a chance to go in and write proper replacements. I wouldn't worry too much about that until we get close to having a release candidate.
Not really 'placeholder' so much as default, but in that process you should likely consider replacements for the default trade charter diplomatic text for them. I sincerely doubt the Tinkers are 'excited' by 'exotic Phidi goods', heh.
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Re: Please Report Missing and/or Placeholder Text

Post by Arioch »

nweismuller wrote:
Arioch wrote:There is going to be a lot of missing or placeholder text before I have a chance to go in and write proper replacements. I wouldn't worry too much about that until we get close to having a release candidate.
Not really 'placeholder' so much as default, but in that process you should likely consider replacements for the default trade charter diplomatic text for them. I sincerely doubt the Tinkers are 'excited' by 'exotic Phidi goods', heh.
Of course.
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Re: Please Report Missing and/or Placeholder Text

Post by Chasm »

Dreadstar superheavy mount no longer has an info link, and breaks weapon type rules for siege weapons. Super-dreadnought one does work properly, however as do the 2 Orthin siege capable ships. Looks like the dreadstar got missed when the weapon type got changed.
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Re: Please Report Missing and/or Placeholder Text

Post by nweismuller »

Following the 'Harmonized' link from the 'Disconnected' help text leads to <missing INFO[Harmonization]>.
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Re: Please Report Missing and/or Placeholder Text

Post by nweismuller »

Well, the DLC is out, and Subspace Networking remains the one technology I am aware of that lacks any flavor text. (Flavor text would be particularly welcome for Subspace Networking, insofar as it hints at why its primary game effect is cheaper shipbuilding.)
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Re: Please Report Missing and/or Placeholder Text

Post by bjg »

game_5283
Orthin_mercenary_name_1.PNG
Orthin_mercenary_name_1.PNG (179.33 KiB) Viewed 54613 times
Orthin_mercenary_name_2.PNG
Orthin_mercenary_name_2.PNG (361.69 KiB) Viewed 54613 times
I'm pretty sure the Orthin mercenary company had the different name.
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Re: Please Report Missing and/or Placeholder Text

Post by bjg »

BTW, the Haduir's leader back is still the back of the Teros. Even my wife had noticed having a glimpse at my screen.
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Re: Please Report Missing and/or Placeholder Text

Post by Arioch »

bjg wrote:I'm pretty sure the Orthin mercenary company had the different name.
"Singularities" is the correct name for the Orthin mercenary company.
bjg wrote:BTW, the Haduir's leader back is still the back of the Teros. Even my wife had noticed having a glimpse at my screen.
Yeah, still missing. Will be fixed soon.
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Re: Please Report Missing and/or Placeholder Text

Post by zolobolo »

Tinkers race description in Diplomacy menu lists "TODO2 right next to "Pacifist"
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Re: Please Report Missing and/or Placeholder Text

Post by Arioch »

zolobolo wrote:Tinkers race description in Diplomacy menu lists "TODO2 right next to "Pacifist"
Not sure which screen you're talking about.
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Re: Please Report Missing and/or Placeholder Text

Post by zolobolo »

Arioch wrote:
zolobolo wrote:Tinkers race description in Diplomacy menu lists "TODO2 right next to "Pacifist"
Not sure which screen you're talking about.
Diplomacy screen when dealing with the leader - offering trade
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Re: Please Report Missing and/or Placeholder Text

Post by Arioch »

zolobolo wrote:
Arioch wrote:
zolobolo wrote:Tinkers race description in Diplomacy menu lists "TODO2 right next to "Pacifist"
Not sure which screen you're talking about.
Diplomacy screen when dealing with the leader - offering trade
What faction are you and what leader are you talking to when you see this? The description for Tinkers should be "Aggressive, Imperialist". I can see in the code where is says "Pacifist, TODO", but this is a case that shouldn't be happening. You must be in some weird case where the "species" variable isn't properly defined.

Code: Select all

EmpireProperty.agendas = weak_memoizeNN | function(empire)

  if empire.monster_faction == 'marauder'
    return set('Aggressive','Mercenary')
  end

	if empire.monster_faction == 'arda'
		return set('Trader','Unknown Agenda')
	end
  
  local species in empire

  if species == 'phidi'
    return set('Peace Loving','Friendly','Merchant')
  end

  if species == 'orthin'
    return set('Isolationist','Scientist')
  end

  if species == 'human'
    return set('Survivalist')
  end

  if species =='yoral'
    return set('Pragmatic','Aggressive')
  end
  
  if species =='haduir'
    return set('Imperialist')
  end

  if species=='gremak'
    return set('Aggressive', 'Ambitious')
  end

  if species == 'teros'
    return set('Aggressive', 'Ambitious')
  end

	if species=='tinker'
		return set('Aggressive','Imperialist')
	end

  return set('Pacifist','TODO')
end
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Re: Please Report Missing and/or Placeholder Text

Post by zolobolo »

Arioch wrote: What faction are you and what leader are you talking to when you see this? The description for Tinkers should be "Aggressive, Imperialist". I can see in the code where is says "Pacifist, TODO", but this is a case that shouldn't be happening. You must be in some weird case where the "species" variable isn't properly defined.
I am playing as Gremak against two Tinker factions (maybe it only occurs if multiple instances of the same faction are present?)

Here is the screenshot
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