Tinker empire merged with mine. Most of their ships transitioned over as expected, but there was one lone transport with a population unit on it that stayed Tinker, got to the destination planet and now just sits in orbit...
Search found 60 matches
- Mon Jun 18, 2018 1:42 am
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1844
- Views: 3937217
- Sun Dec 17, 2017 9:50 pm
- Forum: Testing
- Topic: Please Report Missing and/or Placeholder Text
- Replies: 129
- Views: 542230
Re: Please Report Missing and/or Placeholder Text
Thanks Chasm! That was exactly what I meant. Apologies for not clarifying that point in the first place. What can I say? It made sense in my head...
- Sun Dec 17, 2017 4:16 am
- Forum: Testing
- Topic: Please Report Missing and/or Placeholder Text
- Replies: 129
- Views: 542230
Re: Please Report Missing and/or Placeholder Text
Minor text hiccup. When checking a strike fighter on a already built Tinker Carrier, It is telling me I have "Antimatter missiless". Doesn't appear on the shipbuilding pane or against bombers on a captured Ashdar Fleet Carrier. I didn't notice this prior to antimatter missiles, so don't know if it ...
- Tue Oct 03, 2017 4:55 pm
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1844
- Views: 3937217
Re: Report - Current Bugs and Issues
This is likely an oversight, but when Marauders are hitting the AI players, it triggers the "Human Pirates attacked us" relations penalty. Which isn't a huge deal to overcome - even as the Human player - but am thinking there should be something to differentiate between Human Pirates and Gremak ...
- Thu Sep 07, 2017 6:35 pm
- Forum: Testing
- Topic: New Expansion Announced! Finally ;)
- Replies: 16
- Views: 46342
Re: New Expansion Announced! Finally ;)
Doh! I really should stop posting this stuff pre-coffee. I stand corrected, it's sometime in September. Thanks for catching that Arioch!
- Wed Sep 06, 2017 3:32 pm
- Forum: Testing
- Topic: New Expansion Announced! Finally ;)
- Replies: 16
- Views: 46342
Re: New Expansion Announced! Finally ;)
The Steam announcement states that it will be available on September 17th.
- Thu Aug 17, 2017 4:13 pm
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1844
- Views: 3937217
Re: Report - Current Bugs and Issues
I know I find it once I launch the game.
version.JPG
{edit}: Ok, that was pre my first cup of coffee. You probably weren't asking about your current build number. I have Steam set to auto-update and am in the Beta build, so it just depends on what Sven has sent to the Steam servers... Going back ...
version.JPG
{edit}: Ok, that was pre my first cup of coffee. You probably weren't asking about your current build number. I have Steam set to auto-update and am in the Beta build, so it just depends on what Sven has sent to the Steam servers... Going back ...
- Tue Aug 15, 2017 8:38 pm
- Forum: Testing
- Topic: eXpansion/DLC Content
- Replies: 18
- Views: 413514
Re: eXpansion/DLC Content
Guessing so. Nothing posted on Steam as of yet.
- Tue Jul 11, 2017 7:16 pm
- Forum: Testing
- Topic: Fights between your Allies
- Replies: 1
- Views: 9328
Fights between your Allies
With the way an Alliance with another empire works, when you have a fleet in system and an ally has a fleet or world also in that system, you have the option to either assist in an attack or in defense respectively if a combat activity comes up - or of course the option to ignore it.
So I noticed ...
So I noticed ...
- Sun May 21, 2017 11:12 pm
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1844
- Views: 3937217
- Sat May 20, 2017 9:45 pm
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1844
- Views: 3937217
Re: Report - Current Bugs and Issues
Minor grammar typo when you end a war with the Black Broadswords Raider group. Broadswords is already plural, so "Broadswordses" kind of sticks out as wrong.
- Thu May 18, 2017 7:13 pm
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1844
- Views: 3937217
Re: Report - Current Bugs and Issues
Might just be me, but every planetary assault report has "2 Mechanized Brigades Destroyed" - regardless if there are anything there or not. Happens both to player and AI owned worlds. If actual Mech Brigades are there, it lists them separately.
- Fri Feb 03, 2017 7:04 pm
- Forum: Testing
- Topic: Boarding seems to be absolutely useless.
- Replies: 14
- Views: 38320
Re: Boarding seems to be absolutely useless.
Damage is kept on captured ships until you have a chance to repair them. Haven't tested with an auto-repair module however, I don't typically see those on the AI vessels.zolobolo wrote: Didn't check though if the damage is kept for the captured ships - that would lessen the force multiplication effect somewhat.
- Fri Jan 20, 2017 9:42 pm
- Forum: Testing
- Topic: build r (19500) on test
- Replies: 4
- Views: 13092
Re: build r (19500) on test
Actually I welcomed your input. Admittedly, I'm not a developer, but it appeared to me that you managed to note a bunch of things I either had mentally overlooked or never managed to trigger in playthroughs. Made the release better for everyone I daresay.
- Fri Jan 20, 2017 1:16 am
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1844
- Views: 3937217
Re: Report - Current Bugs and Issues
Refitted original Human Heavy Cruiser. Spawns in lower left hand corner of combat map, unable to do anything with it. I can end the turn and it will have PD react to Star Harpies, but can't take offensive action. Trying to auto-complete consistently causes fatal crash. Attempting to upload logs via ...