I have two save games now that have failed to continue by a LUA error. "chibi is missing required field: race -> nil" in MoraleReports.lua, 85.
I'm on v38803 (GOG "development branch"). I never had any issues on the stable branch. I guess I need to return to it. What are the chances my saves will ...
Search found 22 matches
- Mon May 15, 2023 12:22 am
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1844
- Views: 2907215
- Fri Apr 21, 2023 12:51 am
- Forum: Testing
- Topic: Suggest - Features and Improvements
- Replies: 1248
- Views: 2065500
Re: Suggest - Features and Improvements
You can end up with "ghost ships" (ships that are awaiting refits) forever if you lose control of the planet on which their refit projects are "stored". For example, annex a neutral colony of another race, then queue on that planet some refits for ships, then, to demonstrate, empty the queue and do ...
- Wed Nov 09, 2022 3:24 pm
- Forum: General Forum
- Topic: Slave armies?
- Replies: 6
- Views: 17139
Re: Slave armies?
Yeah... This is a case of "put them on trade ships in the corner of your empire and forget about them. Or disband the ships while they're populated just to get rid of them. Gremak's really hard to play because you can only barely use their slavery mechanics.
- Mon Aug 08, 2022 7:44 pm
- Forum: Testing
- Topic: Suggest - Features and Improvements
- Replies: 1248
- Views: 2065500
Re: Suggest - Features and Improvements
We're just a couple days shy of 2 years since the last update. I'd love to see a new update, even if it's a small one with the text fixes people have submitted and integration of one of those universally-loved mods (like the population panel). I hope Sven and Jim are doing well and all that. SiS is ...
- Tue Aug 02, 2022 5:12 pm
- Forum: General Forum
- Topic: Comparative Ship Strengths
- Replies: 8
- Views: 26954
Re: Comparative Ship Strengths
If medium is 3, large must be least 6, because a large mount can be used as two mediums. (In fact, this is often the optimal choice for ships that have no issues closing to range, and for particular techs - many twin medium mounts do more damage than a single large.)
Indeed. I do hope there's an ...
Indeed. I do hope there's an ...
- Wed Jul 20, 2022 1:22 pm
- Forum: Modding
- Topic: Got Dzibix?
- Replies: 2
- Views: 16857
Re: Got Dzibix?
I always felt it was strange that, of all the empires, the Tinkers functioned oddly/differently when annexed. The others give you their big perks, but not the Tinkers. Nice hunting to track it all down!
- Wed Mar 02, 2022 3:45 pm
- Forum: General Forum
- Topic: First research goals
- Replies: 11
- Views: 32059
First research goals
No matter the faction I'm playing, I always prioritize Containment Fields + Fusion as my first research goal. Every game varies from there, though there's a strong bias toward Market Theory then Self-Organizing Networks as early as possible. If other plants have useful but not friendly species, I'll ...
- Tue Jan 25, 2022 2:46 pm
- Forum: Modding
- Topic: Unscanned systems
- Replies: 3
- Views: 16531
Re: Unscanned systems
Thank you thank you! Hey devs, please put this in the core game! I think about this every time I start a new game.
I could see galaxy map appending a ? if it's unscanned. "Denebola?"
I could see galaxy map appending a ? if it's unscanned. "Denebola?"
- Mon Jan 10, 2022 7:36 pm
- Forum: Testing
- Topic: Suggest - Features and Improvements
- Replies: 1248
- Views: 2065500
Re: Suggest - Features and Improvements
What's this talk of EXP/levels?
- Mon Jan 10, 2022 6:21 pm
- Forum: General Forum
- Topic: New DLC
- Replies: 244
- Views: 789512
Re: New DLC
Mabe he means on the strategy map? The double click to select all ships of the same typ works on tactical map but not on strategic map...
Oh yeah, good point. I would like better selection on the fleet screen on the strategy map. It's tough when you want to split up and not send your outpost ...
Oh yeah, good point. I would like better selection on the fleet screen on the strategy map. It's tough when you want to split up and not send your outpost ...
- Sun Jan 09, 2022 5:01 pm
- Forum: General Forum
- Topic: New DLC
- Replies: 244
- Views: 789512
Re: New DLC
Mabe he means on the strategy map? The double click to select all ships of the same typ works on tactical map but not on strategic map...
Oh yeah, good point. I would like better selection on the fleet screen on the strategy map. It's tough when you want to split up and not send your outpost ...
Oh yeah, good point. I would like better selection on the fleet screen on the strategy map. It's tough when you want to split up and not send your outpost ...
- Sun Jan 09, 2022 6:26 am
- Forum: General Forum
- Topic: New DLC
- Replies: 244
- Views: 789512
Re: New DLC
I use it all the time. To make sure I wasn't crazy, I just started the game, used it, and it's there and working. GOG 38774grothmag wrote:Certainly not in my GOG r38774, which is the latest there.
- Fri Jan 07, 2022 11:27 pm
- Forum: General Forum
- Topic: New DLC
- Replies: 244
- Views: 789512
Re: New DLC
Something like that exists. EXACTLY like that.grothmag wrote:maybe something like "double-click to select/deselect all ships of a class" for dealing with big fleets on the map.
- Thu Jan 06, 2022 7:59 pm
- Forum: General Forum
- Topic: Help with Humans
- Replies: 13
- Views: 35352
Re: Help with Humans
As such I have proposed to have Boarding Pods function like missiles in that they could be intercepted via PD, AM and fighters
Or remove them from the game to not tempt the player :)
Isn't that how they work? When you have tank/marine in your berth, it's a 4th type of smallcraft that goes out and ...
Or remove them from the game to not tempt the player :)
Isn't that how they work? When you have tank/marine in your berth, it's a 4th type of smallcraft that goes out and ...
- Wed Jan 05, 2022 10:51 pm
- Forum: General Forum
- Topic: Help with Humans
- Replies: 13
- Views: 35352
Re: Help with Humans
I don't think I've seen this listed anywhere?zolobolo wrote:5. Use City Planning wherver possible to krank up pop count - Humans have a reproduction rate and moral bonus here