As I like this game a lot, I plan to create some mods to Improve it.
I am relatively new to modding, but very experienced in programming.
One of the mods I am considering is the limited Rush Buy mechanic, where it gets more expensive the less labor you have in your empire.
This would stop you ...
Search found 3 matches
- Thu Apr 11, 2024 11:16 pm
- Forum: Modding
- Topic: Tinker with strategic range
- Replies: 5
- Views: 38385
Re: Tinker with strategic range
A tiny bit late, but thanks for this post.
I had set the galaxy to sparse, with rare habitable worlds, and as a result the AIs were not expanding at all.
I used this to set the range higher, and all of a sudden they were expanding properly (but not as fast as I expected).
I had set the galaxy to sparse, with rare habitable worlds, and as a result the AIs were not expanding at all.
I used this to set the range higher, and all of a sudden they were expanding properly (but not as fast as I expected).
- Thu Apr 11, 2024 11:04 pm
- Forum: General Forum
- Topic: Introduce yourself :)
- Replies: 111
- Views: 509678
Re: Introduce yourself :)
I might be a little late to the party, but here is my introduction.
I am Wim, and I have played space games since 1980 or so. I was actually employed once working for a Play by Mail firm that ran games like Supernova, the weapon etc. I designed games by myself as well, regular board games and ...
I am Wim, and I have played space games since 1980 or so. I was actually employed once working for a Play by Mail firm that ran games like Supernova, the weapon etc. I designed games by myself as well, regular board games and ...