Long Range Tinkers

General Stars in Shadow Discussion Forum
Noyyau
Posts: 40
Joined: Mon Nov 25, 2019 9:07 pm

Re: Long Range Tinkers

Postby Noyyau » Wed Jun 17, 2020 1:26 pm

Despite being surely aware of what recently happened to the Yoral, the Gremak accept an alliance with us. They light of Dzibix spreads, and the Gremak have accepted it.
Spoiler: show
ImageImage


On the northern fringes of Gremak territory, lies Menkent: a large island planet whose orbit is infested by Harpies. Must these pests be everywhere?
Spoiler: show
Image


An even more importart discovery startles even Dzibix itself: an enormous ancient vessel roams the Ephelos system.
Spoiler: show
Image


Overkill? The Marauders at Arcusi deserve a special party, they are the last of their kind.
Spoiler: show
ImageImage


And a great party it was!
Spoiler: show
ImageImageImageImage


With the Juggernaut now the main missile spammer warship, the Heavy Cruisers are converted to act as point defense gunboats.
Spoiler: show
Image


Toliman (recently disinfested).
Spoiler: show
Image


How have these pirates remained untouched up until now baffles me.
Spoiler: show
Image


An expedition reaches Ephelos and manages to capture the ancient dreadnought.
Spoiler: show
ImageImage


The ancient vessel, though in damaged condition, is functional enough to be reverse engineered. Its secrets are revealed and absorbed into Dzibix.
Spoiler: show
ImageImage


Some Gremak willingly ask to be harmonized. Their wishes shall be granted.
Spoiler: show
Image


Even more Harpies! There's no end to the things.
Spoiler: show
Image


The Aeveron pirates are captured and studied, tough they prove to be disappointing.
Spoiler: show
Image


The Orthin are perturbed by one of our scouts. What about the other 4 ?
Spoiler: show
Image


The Teros lay claim to Ephelos, foolish enough to believe the will of Dzibix to be easily bent.
Spoiler: show
ImageImage


Ephelos is settled as per Dzibix's will, discovering even more advanced technologies. It would have been a grave mistake to allow the Teros to lay their... claws? on such knowledge.
Spoiler: show
ImageImageImage


Settled Ephelos 3 too for good measure. Ephelos is owned by the Tinkers.
Spoiler: show
Image


Immediately more friction arises with the Teros: having lost the race for Ephelos, they attempt to set up an outpost at Aeveron, in reach of Ephelos, which Dzibix allows...
Spoiler: show
ImageImage


...and immediately we orbit one of our own outposts in the same system. The Teros aren't happy.
Spoiler: show
ImageImageImage


Having asked politely, the Gremak are allowed to settle Eltanin 1, in one of our systems. It's a small and mineral poor planet, of no value to Dzibix.
Spoiler: show
ImageImage


Apparently the Arcusi Marauders weren't the last ones, after all.
Spoiler: show
Image


Hired a mercenary Battlecruiser, just to check it out. Seems a bigger, fatter Command Cruiser.
Spoiler: show
Image


Reasearch paths suggested by previous Harpy autopsies are finally pursued.
Spoiler: show
ImageImage


Menkent is purified from Harpy presence. Asteroids armed with Vindicators are devastating against the Harpies.
Spoiler: show
ImageImage

Noyyau
Posts: 40
Joined: Mon Nov 25, 2019 9:07 pm

Re: Long Range Tinkers

Postby Noyyau » Wed Jun 24, 2020 10:05 am

Apparently yet another clan of Marauders had managed to remain hidden.
Spoiler: show
Image


Rasalhague cleared of the Harpy infestation.
Spoiler: show
ImageImage


Menkent settled.
Spoiler: show
Image


Why limit ourselves to the EM spectrum?
Spoiler: show
Image


Once again more Harpies arrive at a recently cleared system, seemingly out of nowhere.
Spoiler: show
ImageImageImage


Battle Mechs. To better stomp on those weak organics!
Spoiler: show
Image


As the Yoral before them, the Gremak finally understand the only true path to enlightment.
Spoiler: show
ImageImage


All mercenaries are dismissed, as now Gremak ships can be built. Though even the Command Cruisers are not necessary anymore, Carriers with Distortion Generators being available.
Spoiler: show
ImageImage


The former Gremak fleet had gathered at Tyl, for some unfathomable reason. Perhaps they had realized what was about to happen and were attempting to flee?
Spoiler: show
Image


Inevitably, the weak Gremak masses protest, fear gripping their feeble biological minds. Mass population movement begins, to bring them closer to Dzibix.
Spoiler: show
Image


The organics, being weak flesh, are subdued and harmonized.
Spoiler: show
ImageImageImageImageImageImage


Acrux is the last known Harpy-infested system. An appropriate expedition is mustered. Has it already been mentioned that Vindicators on asteroids are devastating?
Spoiler: show
ImageImageImageImage


The "Steward" specimen is studied and its processes adapted for our starships. An investigation is launched into the origin of the Harpies.
Spoiler: show
ImageImageImage

Noyyau
Posts: 40
Joined: Mon Nov 25, 2019 9:07 pm

Re: Long Range Tinkers

Postby Noyyau » Thu Jun 25, 2020 2:24 pm

Even Dzibix itself is baffled by what happens when probes are sent into the recently identified hyperspace anomalies.
Spoiler: show
ImageImageImageImage


Acrux settled. The ancients sure were technologically advanced.
Spoiler: show
ImageImage


"Spare" metal (no metal is surplus, all metal is for Dzibix) is given to the Orthin, since they asked politely.
Spoiler: show
Image


Taribor is recaptured and the Tarib revolt put down. Pity that such useful creatures cannot be brought into Dzibix's Harmony.
Spoiler: show
Image


The real last Marauders at Dubhe are sternly invited to join their Gremak brethren in Dzibix's Harmony.
Spoiler: show
ImageImageImageImageImageImage


Meanwhile, as our attention was on Harpy clearing and glorious Harmonization, the fleet was being slowly assembled to, finally, renew the forceful harmonization of the Phidi. And just as the fleet was assembled, the Phidi moved their own fleet away...
Spoiler: show
ImageImageImageImage


Dzibix wills it.
Spoiler: show
Image


Battle at Seralta.
Spoiler: show
ImageImageImageImage


Tendao falls.
Spoiler: show
Image


Mirfak system acquired. I wonder why the Phidi didn't colonize Wremmit.
Spoiler: show
ImageImageImage


Drak invaded.
Spoiler: show
Image


After a few short intense turns of war, the Phidi beg for peace: Dzibix is pleased with the successful blitzkrieg.
Dziblitz!
Spoiler: show
Image

Noyyau
Posts: 40
Joined: Mon Nov 25, 2019 9:07 pm

Re: Long Range Tinkers

Postby Noyyau » Thu Jun 25, 2020 2:38 pm

Overview of the systems obtained in the latest Phidi peace treaty.

Atria
Spoiler: show
Image



Gebal: infested by Viscids (no wonder the Phidi gave the place away).
Spoiler: show
Image


Harmonization is swift.
Spoiler: show
ImageImageImageImageImage


Star gates are now a reality, not merely legends from ages past. Each colonized system shall have its gate.
Spoiler: show
ImageImage


First revolt on Gebal (intentionally left non-harmonized). Surprisingly, the revolt fails: the Viscids are such a nuisance that the revolution quite literally mires itself in the little squishy buggers.
Spoiler: show
Image


More surplus populatioN is delivered to Gebal, to "encourage independence".
Spoiler: show
Image


Remember when the Juggernaut seemed impossibly massive, and then the Super Dreadnought was discovered and reverse engineered? Apparently, there's always something bigger.
Spoiler: show
Image


A second Gebal revolt is unsuccessful.
Spoiler: show
Image


Did the Phidi really think we'd stop?
Spoiler: show
Image


Captain's Spire is now Dzibix's Spire.
Spoiler: show
ImageImageImageImage


Dziblitz!
Spoiler: show
ImageImageImageImageImage


Captured Mercenary ships are reverse engineered.
Spoiler: show
ImageImage


Third unsuccessful revolt on Gebal. This is getting ridiculous.
Spoiler: show
Image


The last Phidi planets fall quickly.
Spoiler: show
ImageImage


The Phidi are eliminated join glorious Dzibix.
Spoiler: show
Image

Noyyau
Posts: 40
Joined: Mon Nov 25, 2019 9:07 pm

Re: Long Range Tinkers

Postby Noyyau » Thu Jun 25, 2020 3:43 pm

Unexpected revolt on Mandir 2. The Taribs sure are feisty!
Spoiler: show
Image


Mass harmonizations of the formerly Phidi planets.
Spoiler: show
ImageImageImageImageImageImage


Mandir 2 is quickly recaptured, this time Battle Mechs are left as garrison.
Spoiler: show
Image


Even more surplus population is delivered to Gebal. Hopefully they'll finally manage to overcome those Viscid pests.
Spoiler: show
Image


Meanwhile, the Orthins eliminate the Humans (who had been relegated to a single system for a while now).
Spoiler: show
Image


Overview of current Tinker territory.
Spoiler: show
Image


The Orthin keep asking to move our scouts. I guess that, living near undersea vents, they don't know what a fly is.
Spoiler: show
Image


The metal that had been given to the Orthin now returns to Dzibix (albeit at a steep price).
Spoiler: show
Image


The Orthin bomb independent Spica: it used to be a Yoral colony that, after the annexation, revolted and became independent. At the time it wasn't worth the effort to recapture, as more pressing concerns occupied the available troopships. By the time attention could be spared for Spica, the Orthin had set up an outpost in the system. To avoid possible diplomatic repercussions, the place was left alone.
Spoiler: show
Image


Dzibix scoffs at this ineffectual Council.
Spoiler: show
Image


The Orthin ask for a loan, it is granted in exchange for refueling rights at their colonies.
Spoiler: show
ImageImage


Research into Temporal Fields, hinted at in the ruins of Acrux, is completed. Expensive refits begin soon after.
Spoiler: show
ImageImage


Eltanin is struck by a natural disaster.
Spoiler: show
Image


Gebal finally revolts successfully. Orbital bombing and resettling is a relief for the long-waiting flotilla in orbit.
Spoiler: show
ImageImageImage


Personal shields.
Spoiler: show
Image


Dzibix suddenly hungers for MORE METAL.
Spoiler: show
ImageImageImage


All that metal had to go somewhere. There's 5 of these fleets.
Spoiler: show
Image


And, as soon as the new fleets are ready, a new devastating weapon is developed!
Spoiler: show
Image


Back to the shipyard!
Spoiler: show
ImageImage


Multiple Tarib revolts, despite Battle Mech garrisons. The revolutionaries are quickly subdued, as there's plenty of troopships available while the final refits are ongoing.
Spoiler: show
ImageImageImageImage


Finally all refits are completed and the fleets can move towards their assigned staging areas.
Spoiler: show
Image


That's just useless.
Spoiler: show
Image


I can probably stop researching at this point, but let's have fun with the end of the tech tree.
Spoiler: show
Image

Noyyau
Posts: 40
Joined: Mon Nov 25, 2019 9:07 pm

Re: Long Range Tinkers

Postby Noyyau » Thu Jul 09, 2020 9:48 am

Finally, after endless refits (and lazy procastination on my part), the "Dziblitz" fleets are assembled at their assigned staging points. Care to guess who will soon be invaded shown the light of Dzibix?
(Two more fleets are also reaching their destinations, slowly (compared to Star Gates) travelling across Orthin space).
Spoiler: show
Image
Image
Image


I really hope this isn't the Teros main fleet. It would be... disappointing.
Spoiler: show
Image


The invasion Great Teros Harmonization begins!
Spoiler: show
Image


A Teros news broadcast would probably be something like this: "Blatant and unprovoked Tinker aggression at Nunki: WAR!! Will the Orthin intervene for galactic peace or do they fear the Tinkers too?"
Spoiler: show
Image
Image
Image


One of the first actions of the war is to depopulate Castor II. Generally all small and non-arid planets with minimal population will be cleansed. At this point they're just a nuisance, too much hassle managing them, for little gain.
Spoiler: show
Image
Image


Nunki II is the first Teros planet invaded brought closer to Dzibix.
Spoiler: show
Image
Image
Image


Teros outposts in uninhabited systems are captured (when I can be bothered) or outright destroyed. The main objective is to deny range to the Teros.
Spoiler: show
Image


Now this looks like a serious fleet!
Spoiler: show
Image


Alunar I conquered.
Spoiler: show
Image
Image


Azimir glassed.
Spoiler: show
Image


Standard procedure for all conquered planets (Nunki II as the first example): rush a Machine Altar for quick Harmonization, next build is a Star Gate.
Spoiler: show
Image


Alkaid III conquered.
Spoiler: show
Image
Image


Dinkelsen II conquered.
Spoiler: show
Image
Image
Image


Alunar I and Alkaid III harmonized.
Spoiler: show
Image
Image


Wait, what's that "Destroy" option down there?
*click*
Sweeeeet!
Spoiler: show
Image
Image


Dinkelsen I depopulated, Dinkelsen II harmonized.
Spoiler: show
Image
Image

Noyyau
Posts: 40
Joined: Mon Nov 25, 2019 9:07 pm

Re: Long Range Tinkers

Postby Noyyau » Thu Jul 09, 2020 10:20 am

The first Star Gate in former Teros territory is activated at Nunki.
Spoiler: show
Image


Endgame toys, arriving too late to be used.
Spoiler: show
Image


Hoping for an epic battle at Avior, but the Teros disappointigly retreat.
Spoiler: show
Image
Image
Image


Avior IV and Yrth II invaded.
Spoiler: show
Image
Image
Image


Delan II sterilized.
Spoiler: show
Image
Image


Playing with terraforming. Bein, the barren first planet at Verrold, is terraformed to arid.
Spoiler: show
Image


The Orthin join the war against the Teros, on our side. I suppose they have finally understood that Dzibix will inevitably prevail.
Spoiler: show
Image


The Alrakis II invasion surprisingly fails: half of the defending population died, I guess our Battle Mechs ran out of ammunition at some point. Or even depleted their power sources by stomping on the desperate Teros.
Spoiler: show
Image
Image


More useless Teros colonies cleansed.
Spoiler: show
Image
Image


While it might have been interesting to wage a war against the technologically advanced Orthin, at this point I just want to finish the game. Plus, they actually like me! It's be impolite to attack them.
Spoiler: show
Image


The Teros have already lost about half of their territory.
Spoiler: show
Image


Yrth I glassed, Yrth II harmonized. Pity that the Spice Mongers cannot be harmonized.
Spoiler: show
Image
Image
Image


Delan I blasted.
Spoiler: show
Image


The Dziblitz is unstoppable.
Spoiler: show
Image
Image
Image
Image
Image
Image
Image
Image

Noyyau
Posts: 40
Joined: Mon Nov 25, 2019 9:07 pm

Re: Long Range Tinkers

Postby Noyyau » Thu Jul 09, 2020 1:37 pm

The Orthin ask for emergency food shipments: we have plenty from the yet to be replaced former Teros farms. And it's not like we need it anyway.
Spoiler: show
Image


The Teros fleet keeps retreating, or at least it seems to do so. I suspect it's actually me conquering too fast: by the time the Teros fleet reaches its intended retreat destination, my forces have already conquered it and, I guess, they find themselves beyond their new (reduced) range, automatically forced to retreat further back.
Either that, or they do immediately run away from my fleet, and I don't even get the option to attack them while they are in system that turn.
Spoiler: show
Image


The Dziblitz proceeds unstoppable.
Spoiler: show
Image
Image
Image
Image
Image


An Orthin fleet joins us at Antares.
Spoiler: show
Image
Image


The Antares system is acquired for Dzibix.
Spoiler: show
Image
Image
Image


Finally, the Teros fleet is intercepted and cornered at Zakblood. All they can do is damage a couple of Juggernauts. Their fate is final. Dzibix hungers for their metal.
Spoiler: show
Image
Image
Image
Image
Image


The Teros fleet destroyed, the Zakblood system is integrated into Dzibix.
Spoiler: show
Image
Image


Dzibix reaches Rastaban, the Teros capital. Rastaban III is rapidly acquired, the capital itself left for last.
Spoiler: show
Image


Diphda I harmonized.
Spoiler: show
Image


The Orthin end their war against Teros. Not that the Teros have anything left to be conquered, anyway.
Spoiler: show
Image


Rastaban III is harmonized, and the Teros capital (and last remaining planet) is conquered. Dzibix prevails.
Spoiler: show
Image
Image


Apparently the Teros still have one last outpost somewhere, which keeps them nominally in play. However, they are willing to cede it for a peace treaty...
Spoiler: show
Image
Image


...aaaand the Teros are no more.
Spoiler: show
Image


All is Dzibix, or soon shall be. The harmonization of the Orthin would have been just a matter of patience until their request for annexation.
Dzibix prevails.
Dzibix IS.
Spoiler: show
Image



Endgame graphs.
Spoiler: show
Image
Image
Image
Image
Image
Image
Image

gaerzi
Posts: 121
Joined: Wed Jul 10, 2019 1:30 pm

Re: Long Range Tinkers

Postby gaerzi » Thu Jul 09, 2020 2:19 pm

And this horrible fate of galactic genocide and stroggification is why I always destroy the Tinkers -- at least when I'm not playing them. :mrgreen:

User avatar
PrivateHudson
Posts: 75
Joined: Tue Feb 12, 2019 7:59 am
Location: Chelyabinsk, Russia

Re: Long Range Tinkers

Postby PrivateHudson » Fri Jul 10, 2020 8:05 am

Last couple of posts was a terrifying reading. IMHO, racial hate should be given more emphasis in faction relations. Hope, the new "hate the rising power" mechanic will make life harder for merciless conquerors.

User avatar
Centurion XXI
Posts: 2
Joined: Sat Nov 16, 2019 3:28 am
Location: Saint-Petersburg, Russia
Contact:

Re: Long Range Tinkers

Postby Centurion XXI » Fri Jul 10, 2020 10:50 am

Я один такой "извращенец"? Всегда играю за жестянщиков 8) И никогда не начинаю войны первым.

Am I the only such "pervert"? I always play for the tinkers 8) And I never start a war first.


Return to “General Forum”

Who is online

Users browsing this forum: No registered users and 5 guests