I imagine that, once someone starts building them, they would proliferate through the galaxy.Arioch wrote:There is at most one ancient super-dreadnought on a map. Requiring capture of this to build SD's means at most one faction in a game can ever build them, and this might not be the player's faction.
nathanebht wrote:I never get to use super-dreadnoughts on Hard difficulty. Perhaps their research and build costs should be lowered. Planetoid too.
In all my games, its basically decided around the time its come to research them. The AI opponents won't have anything near my production, research, population or metal production capabilities. To get it over with, I ally before an election and go for a diplomatic victory.
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