Gyrfalcon wrote:- It would make more sense to me if there wasn't a distinction between current production and the queue. Having a separate button for the queue versus current production seems unnecessary and kind of confusing. Is there a good reason items in the queue are treated differently other than legacy from pre-queue code?
Gyrfalcon wrote:Is there a good reason items in the queue are treated differently other than legacy from pre-queue code?
Arioch wrote:Drag and drop functionality is a good thing to add, but I don't think it should replace single-click functionality. Some people like drag and drop behavior and some don't. Especially for an experienced player, single-click is often faster and preferable.
The items in the production menu will eventually have their own informational tooltips, and we can put explicit instructions there ("left-click to produce, right-click to queue") as necessary.
projekcja wrote:I often find that I want to queue up a few of the same ship type on a colony, but if I need to scroll down a bit to find the ship type, every time I click on the queue button, the production scrolling resets, and I have to scroll down again. It would be nice if this didn't happen and I could just click a few times in a row at the same position on the screen without the refresh.
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