zolobolo wrote:An indicator on the galaxy map showing which systems has a plan that would benefit from a population type selected for transport
The indicator could be something like a green plus sign and a pop icon above the system
Arioch wrote:If you select a colonist for transport, you can then hover the mouse over any planet and the tooltip will show you whether that population type will increase the population cap
zolobolo wrote:An indicator on the galaxy map showing which systems has a plan that would benefit from a population type selected for transport
The indicator could be something like a green plus sign and a pop icon above the system
PrivateHudson wrote:+1. Also when placing immigrants.
nweismuller wrote:I propose that in addition to gaining planets, fleets, technologies, and ship designs when annexing an ally, that one should also have ships in their trade pool added to your trade pool.
edited by sven: Yes, this was an oversight. Should be fixed in the next patch.
zolobolo wrote:Could an indicator be placed within the diplomacy menu to show when an ally will offer to merge with the player?
Now that I was looking forward to this occasion, I noticed, it wasn't clear when and if this will happen.
The empire that joined my faction in the end was the latest newcomer to the alliance whereas my oldest ally was dating back over 150 turns and I had a population x3 as them. Maybe the pop needs to be above x4 or x5?
Code: Select all
our_power/ally_power + our_pop/ally_pop < .3
sven wrote:A better balance, I suspect, would be to make the likelihood of offering to join based on some combination of dice rolls and slightly more complex math. I think a very long term ally, even one that's only moderately weaker than you are, should still be willing to join with you, though it probably shouldn't be a guaranteed thing.
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