So, What’s Next?

A forum for chatting about in-development game features.
Ashbery76
Posts: 99
Joined: Tue Feb 03, 2015 9:04 pm

Re: So, What’s Next?

Postby Ashbery76 » Mon Nov 19, 2018 8:20 pm

It's alive.

They really need to do something with diplomacy.This get peace thing that takes influence only to get a DOW next turn is annoying.So is the A.I just saying yes with influence all the time.If they don't want peace they should refuse.It is just poor design.Most game has delay timers after treaties are made.Or al least make it a modable.

nweismuller
Posts: 424
Joined: Wed Apr 29, 2015 2:33 am

Re: So, What’s Next?

Postby nweismuller » Wed Nov 21, 2018 1:21 am

Well, it's good to see progress on development once again. Looking forward to cumulative improvements adding up to make something better than what I'm used to. :)


Return to “Testing”

Who is online

Users browsing this forum: No registered users and 82 guests

cron