Tinkers + Mirv

A forum for chatting about in-development game features.
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Supermint
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Location: Sheffield, England

Tinkers + Mirv

Postby Supermint » Tue Apr 03, 2018 6:43 pm

Have the Tinkers been given the MIRV capability on their torpedoes as an upgrade. Because I attacked one of their colonies with what WAS a substantial force and crapped myself when their planetary defence base launched 96 YES!!! NINETY SIX!!! missiles from what was a handful of torpedoes. I managed to scrape the victory with a few battered cruisers remaining.
This hurt hard but I definately approve as it makes attacking planets more of a challanged rather than a formality.

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Supermint
Posts: 17
Joined: Mon Sep 25, 2017 2:54 pm
Location: Sheffield, England

Re: Tinkers + Mirv

Postby Supermint » Tue Apr 03, 2018 9:18 pm

I've worked out what they are. Vindicators. Nice touch guys, Feel sorry for the poor guys strapped into them.

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Arioch
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Re: Tinkers + Mirv

Postby Arioch » Tue Apr 03, 2018 10:25 pm

Supermint wrote:I've worked out what they are. Vindicators. Nice touch guys, Feel sorry for the poor guys strapped into them.

Dzibix wills it!!!


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