A place for discussion of making game modifications.
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siyoa
- Posts: 182
- Joined: Fri Apr 21, 2017 3:19 pm
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by siyoa »
I think I got it, it was actually fairly simple, I still need to test it more, to make sure there are no hidden issues
add following for any shield in
SYSTEMS.lua (XX is amount of damage per weapon fired at it, shield should absorb)
and you need this file
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Attachments
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- ship_damage.lua.zip
- (7.67 KiB) Downloaded 639 times
Last edited by
siyoa on Tue Mar 20, 2018 6:13 am, edited 1 time in total.
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siyoa
- Posts: 182
- Joined: Fri Apr 21, 2017 3:19 pm
Post
by siyoa »
vanilla shields, Harpies have 2 hardpoints with 2 spiters each doing 15 damage each, i.e. 2 x 30 damage
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Attachments
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- Screen Shot 2018-03-19 at 10.52.05 PM.png (526.93 KiB) Viewed 8252 times
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siyoa
- Posts: 182
- Joined: Fri Apr 21, 2017 3:19 pm
Post
by siyoa »
shield absorbtion set to 10, each spitter does 15-10=5 damage only, 4x5=20 damage, 10 and 10 on the picture
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Attachments
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- Screen Shot 2018-03-19 at 10.54.34 PM.png (526.23 KiB) Viewed 8252 times
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siyoa
- Posts: 182
- Joined: Fri Apr 21, 2017 3:19 pm
Post
by siyoa »
shield absorbtion set to 15, each spitter does 0 damage
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Attachments
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- Screen Shot 2018-03-19 at 10.56.23 PM.png (530.66 KiB) Viewed 8252 times
How did YOU get a key? All right, go in.