Postby zolobolo » Fri Dec 08, 2017 3:18 pm
Tested with following:
- 12 Systems
- 2 empires (mine and a Phidi)
- Close distance between stars
- Normal game speed
- Hard AI difficult
Result was quite surprising:
1. Phidi took over much of the available planets within the first 15 turns.
2. Phidi seems to have started the game with several scouts and two colony ships, or they bought these right in the first few turns - so this has helped but they did in no way shy away from expanding
3. Marauder base launched raids against their colonies and even attacked their home system several times after they were pushed back (I only took away one colony from them)
4. After the initial Marauder raids, the AI started piling up ships in its home system. Did not attack nor colonies with now idle colony ships but the fleet gathering there was very of course
So generally it really does not seem to be due to their planet preference, and they do trey to expand early on, but once they suffer setbacks, they seem to revert to an overly defensive state and not risking colonization anymore