Perhaps not strictly a bug, per se...
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Perhaps not strictly a bug, per se...
... but I have to say it's really weird when Tyl, which is called out as an old Human colony system, is a system I just found one short jump from Gienah, the center of a vast empire contemporaneous with the old Human colonisation. Not sure if this actually needs changing, but I'll admit it sort of threw me.
Re: Perhaps not strictly a bug, per se...
Obviously this is a random thing, but...
In terms of gameplay, it would be a bummer if choice planets had to spawn a certain distance from certain factions.
In terms of lore, there are no canonically established locations of where Human space was located in relation to Ashdar space. There's no reason they couldn't have been right next door to each other.
In terms of gameplay, it would be a bummer if choice planets had to spawn a certain distance from certain factions.
In terms of lore, there are no canonically established locations of where Human space was located in relation to Ashdar space. There's no reason they couldn't have been right next door to each other.
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- Posts: 424
- Joined: Wed Apr 29, 2015 2:33 am
Re: Perhaps not strictly a bug, per se...
It might be viable to at least force Tyl not to spawn within the immediate circumference of any home system. That wouldn't disadvantage any faction in particular and would feel less weird. If you'd rather not change it, obviously, it seems fair enough.