nweismuller wrote:(If I were to have a 'wish feature', it would be something to reflect the institutional differences between the different star nations of the local region, and possibly ways to tweak around the edges of your domestic institutions while keeping the fundamental character of your native society- but that's hardly a necessary feature, and I fully understand if Sven and Arioch don't feel it can be effectively implemented.)
Well, that's more or less what I meant by "culture": a model for social systems (political, cultural, etc.). Ideally, these mechanisms would be customized to each faction (not all options would be available to all factions), and would include "story points" where there are choices to make about the direction of development of the society. But it's just a very broad concept at present.
Regarding DLC plans, we don't have any firm plans beyond DLC2, and we're still not sure exactly what will be in that. Priorities change. I can give you a rough outline of my ideas about what features might fit where in hypothetical future DLC, as long as you keep in mind that it's just my own ideas, is highly speculative, and of course is subject to change. For example, I'm not entirely sure whether an espionage system could appear in DLC3 or 4, or whether it's worth doing at all. We won't know until we get into it.
DLC2New Playable Faction: Gardeners
"Spike" ships
Terraformers
Metamorphs (Colonist Morphing)
Incongruous (Special Diplomacy Rules)
New NPC Faction: Scarlet Company
Black Holes and Nightmare Worlds
Human Arkship and Super-dreadnought
Terraforming System Revamp
Terraforming Points and Infrastructure
New Planet Specials
DLC3New Playable Faction: [“Fiirkaz”]
"Kite" ships
Psionics
Starfighters
Interdimensional
New NPC Factions: ESK and Melam
Hyperspace and ESK Dimension Map Layers
Crystalline Nodes and Melam Ecology, Twisted Crystals
New Feature: Hero Units
Activated Special Abilities
Passive Bonuses
Hero XP, Class-based Ability/Bonus Trees
Persistent Fleets? Crew Grade?
Espionage?
DLC4New Playable Faction: [“Kugha”]
"Glass" ships
Underground Habitats
Persuasive
New NPC Faction: Umm
New Feature: Politics/Culture
Civics
Internal Events
Story Points
Cultural Diplomacy
Espionage?
And here's a Fiirkaz ship concept for fun:
- fiirkaz.png (88.81 KiB) Viewed 51757 times