dedicated shield hardpoint

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siyoa
Posts: 127
Joined: Fri Apr 21, 2017 3:19 pm

dedicated shield hardpoint

Postby siyoa » Thu Apr 05, 2018 6:25 am

if anyone wants to play around with it, shields can only go to dedicated new hardpoint, it is not fully tested, please report any issues ... also, it may not work from Mods folder, you may need to replace files in Lua state

add ShieldSlot, for ships in Drawers\Ships in the section where other slots/hardpoints are generated for particular ship ... as per example (you can add more than one)

Code: Select all

create_config 'Destroyer' {
  --component_set= 'extra_turret_mount',

  create_mounts = {
    Hardpoint "Turret" {
      part_id = 1,
    },
    Hardpoint "Turret" {
      part_id = 2,
      hints = { ["Exploration Vessel"] = "Deep Space Scanner" }
    },
    SystemSlot,
    SystemSlot,
    SystemSlot {
      hints = { ["Exploration Vessel"] = "Warp Lane Amplifier" }
    },
    ArmorSlot,
   ShieldSlot,
  }

}
Attachments
Shield Hardpoint.7z
(12.31 KiB) Downloaded 17 times
new_shield_hardpoint_02.jpg
new_shield_hardpoint_02.jpg (186.88 KiB) Viewed 251 times
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GrosseAdmiralFox
Posts: 6
Joined: Mon Jul 03, 2017 3:43 pm

Re: dedicated shield hardpoint

Postby GrosseAdmiralFox » Thu Apr 05, 2018 10:02 pm

I'll keep an eye on it. Looks interesting...


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