DLC rebalance mod

A place for discussion of making game modifications.
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siyoa
Posts: 127
Joined: Fri Apr 21, 2017 3:19 pm

Re: DLC rebalance mod

Postby siyoa » Mon Mar 19, 2018 5:22 pm

sven wrote:our 'dev' servers (r22079)


how one gets access to dev server ?
How did YOU get a key? All right, go in.

Chasm
Posts: 555
Joined: Sat Feb 06, 2016 9:14 pm

Re: DLC rebalance mod

Postby Chasm » Mon Mar 19, 2018 5:30 pm

You can choose release or dev build on the non steam version.

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sven
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Re: DLC rebalance mod

Postby sven » Mon Mar 19, 2018 5:34 pm

siyoa wrote:how one gets access to dev server ?


There's still an old direct-download server dating back to the days when we sold the game via our website. You can't buy access to that distro anymore, but, long-time users (like Chasm) still have a copy. These days, we use it for testing bleeding-edge features -- thus, I've started calling it the 'dev server'. If you're a Steam user, you can get access to the same content by using the password 'alphatesting' in the BETA opt-in menu (under game properties).

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siyoa
Posts: 127
Joined: Fri Apr 21, 2017 3:19 pm

Re: DLC rebalance mod

Postby siyoa » Mon Mar 19, 2018 6:03 pm

sven wrote:If you're a Steam user, you can get access to the same content by using the password 'alphatesting' in the BETA opt-in menu (under game properties).


perfect, thanks
How did YOU get a key? All right, go in.

Chasm
Posts: 555
Joined: Sat Feb 06, 2016 9:14 pm

Re: DLC rebalance mod

Postby Chasm » Tue Mar 20, 2018 5:53 pm

https://drive.google.com/open?id=1t6mFX ... iwBoiyVik0
DLCSteamAssets, updates to latest release version. New game likely needed.

https://drive.google.com/open?id=1CIgVP ... ODX_zIo2zN
DLCSteamRules, updates to latest release version. New game likely needed.

Had alot of trouble getting a good upload. Please let me know if either one has any issues on the download.

Chasm
Posts: 555
Joined: Sat Feb 06, 2016 9:14 pm

Re: DLC rebalance mod

Postby Chasm » Tue Mar 27, 2018 5:35 pm

https://drive.google.com/open?id=1hPbot ... Yo8oEm0NLI
DLCSteamRules

https://drive.google.com/open?id=1RtBHM ... ZdkI0eqL-t
SLCSteamAssets

Build updated for the 3/21 patch

Added scatterpack missile variant (fusion, antimatter, EMP, leech)
Modified missile tech tree somewhat (no more free antimissile tech, EMP warhead cost reduced )
Leech warheads improved
Added in Pulse cannon (heavy mount anti shield weapon)

Should be no issues with prior version saves, though a new game is advised.
Last edited by Chasm on Fri Mar 30, 2018 2:32 pm, edited 1 time in total.

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Supermint
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Joined: Mon Sep 25, 2017 2:54 pm
Location: Sheffield, England

Re: DLC rebalance mod

Postby Supermint » Fri Mar 30, 2018 2:23 pm

I forget which one to use for the DLC version with testing enabled.

Chasm
Posts: 555
Joined: Sat Feb 06, 2016 9:14 pm

Re: DLC rebalance mod

Postby Chasm » Fri Mar 30, 2018 2:31 pm

I only am sure the current version will work, the one with Omni on it was posted in error a while ago , and at this point would just crash the game.

GrosseAdmiralFox
Posts: 6
Joined: Mon Jul 03, 2017 3:43 pm

Re: DLC rebalance mod

Postby GrosseAdmiralFox » Thu Apr 05, 2018 10:23 pm

Would the 'unzip into Mods folder' strategy still works with this mod? Just making sure here.


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