I love the concept of how recharge rate is displayed but there is a limitation regarding GUI
The below is probably the most extreme case as total shield base capacity cannot go beyond 9999 and recharge rate above 999 (if mod is applied)
Also note that Shield Recharge Module is not yet taken into consideration (below example contains 3 Regen modules but displays default recharge rate), and that description of regen module would need to be updated in the end