zolobolo wrote:Just missing the various ground units that would give the mechs their scale... there are a few occasions where tanks pop up but not too often it seems and the game probably comes down to mechs duking it out 99% of the time, which is too bad. If they had some merc commandos and tank squadrons to command as well I would be all over that game. I think it was MW5 (Vengeance) where you had a couple of missions where tanks, bombers and armored troop transports were involved and those were always my favorite as you could actually see and feel the tactical purpose and role of the mechs
Yeah the 'scale' used in the battletech universe always bothered me a bit for a similar reason.
I kind of wish there were more games set in the heavy gear universe, if you've heard of it. In that setting, mechs are the best balance of mobility and firepower (taking on the equivalent role of MBT in modern warfare) and are the main focus of the game. But if you really want to carry heavy weapons and armour, you put it on treads.
https://battlemind.files.wordpress.com/ ... f-army.jpg