Infinity?
Infinity?
I tried porting my old changes over to the beta (r38808) and generally mess around with the newer version of the DLC mod. Suddenly, I'm getting errors claiming "unexpected non-finite value in recorded table". Is it some kind of FP magic, and how do I debug this?
Re: Infinity?
I think a "non-finite value" can be either NaN or infinity. NaN seems more likely to me.
Re: Infinity?
Edit: False alarm. I indeed had an infinity (due to dividing with 0 factories) in another part of the code.
/edit
The issue is not that I can't handle a non-numeric value. It's that I don't understand what's going on at all.
The typical example is like this:
Line 82:
Neither of these is really infinite, I can perform arithmetic with them just fine without triggering anything:
The error is still on the last line.
This all looks like vanilla code to me, too. If I remove the beaker gain entirely, the error just propagates to another part of the end turn code.
/edit
The issue is not that I can't handle a non-numeric value. It's that I don't understand what's going on at all.
The typical example is like this:
Code: Select all
Mods\DLCSteamRules210217\Orders\tech.lua:82: unexpected non-finite value in recorded table.
Mods\DLCSteamRules210217\Orders\tech.lua:82:gain_beakers:
Mods\DLCSteamRules210217\Orders\economy.lua:511:
Mods\DLCSteamRules210217\@@util\functional_tricks.lua:214:
Mods\DLCSteamRules210217\Orders\end_year.lua:106:
Mods\DLCSteamRules210217\Orders\end_year.lua:267
Code: Select all
empire.extra_science += beakers
Code: Select all
local xxxyyy = beakers + 1
local xxxyyyy = empire.extra_science + 1
xxxyyyy = xxxyyyy + xxxyyy
empire.extra_science += beakers
This all looks like vanilla code to me, too. If I remove the beaker gain entirely, the error just propagates to another part of the end turn code.
Re: Infinity?
That's the kind of phenomenon that makes me think the real error is earlier.Juku121 wrote:If I remove the beaker gain entirely, the error just propagates to another part of the end turn code.
But I have a lot of troubles grokking Lua. I'm just too used to C-style programming and its usually rigid types.
Re: Infinity?
You're right, see the edit from earlier.gaerzi wrote: That's the kind of phenomenon that makes me think the real error is earlier.
The error message just pointed me in the wrong direction, is all.
Now, if I could manage to get the tech tree lines to behave...