I think shields might be non functional in current build

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Chasm
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I think shields might be non functional in current build

Postby Chasm » Sat Mar 05, 2016 2:18 am

Developers build, shields seem to be doing nothing against lasers.

edited by sven: moved this thread to "archives" as i'm pretty sure all the issues have been fixed.

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sven
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Re: I think shields might be non functional in current build

Postby sven » Sat Mar 05, 2016 2:24 am

Chasm wrote:Developers build, shields seem to be doing nothing against lasers.


Oh yes, that's a bug! Thanks for pointing it out.

Chasm
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Re: I think shields might be non functional in current build

Postby Chasm » Sat Mar 05, 2016 2:25 am

Completely nonfunctional, as far as I can tell. Missles are ignoring them too.

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sven
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Re: I think shields might be non functional in current build

Postby sven » Sat Mar 05, 2016 2:30 am

Chasm wrote:Completely nonfunctional, as far as I can tell. Missles are ignoring them too.


I believe this bug is actually present in the current 'stable' build :oops:. It should now be fixed on 'dev' (r14861),

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Re: I think shields might be non functional in current build

Postby bjg » Sun Mar 06, 2016 3:35 am

I think you've fixed it too good. SP isn't working now - game_889.

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Re: I think shields might be non functional in current build

Postby sven » Sun Mar 06, 2016 4:19 am

bjg wrote:I think you've fixed it too good. SP isn't working now - game_889.


:oops: (Should be patched now.)


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