That is what I do, yes. I repeatedly restock my large boarding ships so they can send the largest waves against the enemy, resulting in easier captures with fewer losses.zolobolo wrote:If you are transporting crew from the normal transport into the boarding transport that is legit I also do this regularly from large ships to the boardign transport (they cannot be boarded untill engines working and if enemy doesnt have boarding ships which the AI usually doesnt have as it is not usein the boarding module only shuttles
More importantly, I restock them by pony-expressing them from the starbase and shipyards, which have huge supplies of crew relative to ships. So when the AI is EXPECTING to be boarded by a 300-man ship, if he expects it at all, instead he's really being boarded by the few thousand guys on the shipyard.
But as far as the subject at hand is concerned, with the AI not knowing fear, mostly because it can't assess force correctly, and because all of its force assessments are hardcoded, I still say teaching the AI to dynamically reevaluate based on performance will fix this up, because ultimately, it doesn't matter why the AI misunderestimates, just that it does, and it never adapts.