Question regarding cyborg populations

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nweismuller
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Joined: Wed Apr 29, 2015 2:33 am

Question regarding cyborg populations

Postby nweismuller » Thu Feb 07, 2019 4:34 am

Is there ever any way to research how to deharmonise cyborgs and return them to an organic state, or am I stuck with the poor lobotomised bastards I capture from the Tinkers? I don't see any way to free them from the harmonisation.

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Arioch
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Re: Question regarding cyborg populations

Postby Arioch » Thu Feb 07, 2019 4:56 am

There's supposed to be a tech that lets you de-harmonize non-Tinkers cyborgs. Let me find what it is.

[edit] It's supposed to be Cybernetic Organisms, but it looks like there's a bug that's preventing it from appearing in the tree for some factions. We'll check it out.

nweismuller
Posts: 424
Joined: Wed Apr 29, 2015 2:33 am

Re: Question regarding cyborg populations

Postby nweismuller » Thu Feb 07, 2019 12:01 pm

Thanks. I'd love to extend my 'free the enslaved' act to the harmonised. :D

zolobolo
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Re: Question regarding cyborg populations

Postby zolobolo » Sat Feb 09, 2019 7:57 am

I haven't seen such a tech during my playthroughs

Woukd make sense to have it made available to the faction once a planet with harmonized pops is occupied and having to research it
This would mean that some furhter effort would need to be invested on deharmonizing and getting the juicy production, research and moral benefits

Please just try to put some kind of art on the tech (art and concrete modifier values make a tech interesting otherwise its just text) like the harmonisation command icon broken like a seal with pieces of it flying off or something

nweismuller
Posts: 424
Joined: Wed Apr 29, 2015 2:33 am

Re: Question regarding cyborg populations

Postby nweismuller » Tue Feb 12, 2019 1:21 am

And Cybernetic Organisms now available to research. My ambitions to liberate the enslaved continue apace! (Now, if only there were some way to 'fix' those poor Enfi... although I doubt there ever shall be.)


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