Arioch wrote:Details of Herald interaction are still being finalized, but the idea is that the Herald vessel periodically pops out of hyperspace and offers to trade, and then is gone again. To maintain continuous contact, you will need to be able to establish some hyperspace infrastructure yourself.
You will still be able to attack the harpies or any of the Seed units, including the Herald.
This system seems to circumwent the issues described. It should not be affected by map size and the Herald cannot be intercepted...
Guess the remaining time untill Herald pops up would be then visible in diplomacy screen , or maybe just an estimate like: within 10-15 turns it will pop up again but within that, determined via a random number generator
The way of maintaining continous contact sounds very thematic, nice
One more thing I noticed: Tinkers on the sample screenshot of the DLC have both forced labor and experiemnt available just like in case of slaves
I guess the idea is that they can be utilized the same way due to their mechanic nature, but there is a danger in here:
When this ability is combined with their natural khm... "naturalnes" when it comes to moral, it can create a micro-hell. As they would not be held back by the moral penalty, usage of this ability would be regular and sort-of obligatory on developed worlds. When there are numerous planets under player control, this gets probematic fast.
This was not an issue for the Gremak so far as they:
1. Mostly used their own pops when colonising and only conquered races were enslaved (a small portion of the overall pops and not present on all the planets)
2. Both slaves and other pops of the same race were hit by moral penalties, preventing the pacification of slaves for more resurce production and risking rebellions on distant planets - none of these balances would apply for the Tinkers as all Tinkers are always mechanic and would never rebell right?
A way around this would be to introduce moral penalty for Tinkers, and make them rebel, or not allow for these two features for harmonised pops and leave them as a slave specific option. I think both would equally be feasable, as it would make Slaves a viable option also for Tinkers, or make managing Tinkers also more complex by having to watch their moral as well
Another solution might be to apply a serious moral penalty towards all living pops within the empire + diplomatic penalty towards other empires when the two options are used