Wyvern wrote:The thing I found weird about playing the Ashdar Colonials is that they've got all this lore about having a fleet base... and then they don't start with a fleet base. I mean, I kinda get why - scrapping such a thing would give an overly-large boost to early-game metal stockpiles - but surely there's some way around that...
Arioch wrote:Wyvern wrote:The thing I found weird about playing the Ashdar Colonials is that they've got all this lore about having a fleet base... and then they don't start with a fleet base. I mean, I kinda get why - scrapping such a thing would give an overly-large boost to early-game metal stockpiles - but surely there's some way around that...
That's a good idea.
SmaugTheDragon wrote:Yoral have the nicest looking ships. Also strong production + large habitability range = win.
Uncle_Joe wrote:That's a pretty nice cross-section
I haven't tried since the patch if anything has changed.
Arioch wrote:It's nice to see that people like playing the Colonials even though they are often ranked last on the OP-meter. I hope you're enjoying the Colonial fighter buff in the recent patch.
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