eazrael wrote:I think if you plan to go to Mac OS X, then a port to Linux should not be too much work. It really depends on what additional Libs you use or not use.
The main graphics engine is OpenGL, and last I checked, many video cards actually had better OpenGL drivers on Linux than Windows. So, in that sense, a Linux port would be relatively easy. Assuming the PC version does well, I'm willing to consider investing in a Linux port -- but, any OS port, even an "easy" one, is going to be a fair amount of work. We'd need a surplus of money or time to pull it off, and right now, I don't think it's something we can commit to.
eazrael wrote:iOS, but not Android? Disgusting!
If we did do an iOS port, I suspect an Andriod port would not be too far behind. Here it's just a question of familiarity -- I've worked on a couple iOS projects, but I've yet to try writing an Andriod app. As I said before though, we're not actively planning for a tablet version of any sort, so atm this is all fairly hypothetical