Font

General Stars in Shadow Discussion Forum
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cacysunlee
Posts: 6
Joined: Thu Feb 12, 2015 11:30 am
Location: Germany
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Re: Font

Postby cacysunlee » Fri Feb 20, 2015 6:31 pm

like psychic eye catcher, the second A has no point like a shadow in the word shadow. now its a cow brand in your brain and you will never forget the name of the game. ;)
my hobby is game design with C# and Unity3D.
and I still need to practice English...

halftea
Posts: 60
Joined: Tue Feb 10, 2015 1:16 am

Re: Font

Postby halftea » Sat Feb 21, 2015 5:10 am

Arioch wrote:Artistic license. The A in the word "stars" has a star, and the A in the word "shadow" does not.

Thank you for the clarification. Alas, subtlety can elude me at times. :)

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enpi
Posts: 92
Joined: Sat Feb 07, 2015 12:13 pm
Location: Vienna

Re: Font

Postby enpi » Sat Feb 21, 2015 9:23 am

as a professional graphic designer myself, I think the font is an integral part of the overall experience of SoS. It supports its unique graphic style and theme very well and IMO it should not be changed.

Another game which has an exceptional font (comic sans) in order to support its theme, is for example the highly successful Battlefield academy from slitherine games.

rattle
Posts: 42
Joined: Tue Feb 03, 2015 4:08 pm

Re: Font

Postby rattle » Sun Feb 22, 2015 7:25 am

I don't think any serious game developer would ever use Comic Sans in a video game :?

Comic fonts are for speech bubbles
http://www.comicsanscriminal.com


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